[01:05] anonymous joined #corewars [01:05] Hello [01:06] :) [01:29] anonymous left #corewars [02:48] Mizcu joined #corewars [03:44] (Quote) I think i just came in my pants, broke my keyboard with a dropping jaw, shat myself, and burned my eyes out looking at the KOS. [03:44] http://www.forgeworld.co.uk/kosecrets.htm [04:09] hello Mizcu [04:10] hi brx [04:19] think ill catch some zzz's for hour or two [04:47] Anon joined #corewars [04:47] Hello [04:48] :) [04:50] Anon left #corewars [04:51] Neo joined #corewars [04:52] hello [04:58] nice to see there are logs online again [06:13] Neo changed nick to Neo_off [07:28] Quit: Physical Wreck IRC webscript: http://www.pswclan.com/cgi-bin/irc/irc.cgi [07:28] fiveop joined #corewars [08:34] [09:20] Mizcu joined #corewars [10:02] Read error: Operation timed out [10:08] michal joined #corewars [10:41] Neo joined #corewars [11:24] anonymous joined #corewars [11:25] Hello [11:25] :) [11:33] Crikey! [11:33] anonymous left #corewars [11:49] hmm [11:51] Neo changed nick to Neo_off [12:12] *reboot* [12:13] Quit: Physical Wreck IRC webscript: http://www.pswclan.com/cgi-bin/irc/irc.cgi [EOF] [12:27] hrm. [12:43] [12:44] Metcalf joined #corewars [12:44] Hi [12:44] Logs! [12:46] Wow, go Neo go. Nice score [12:48] Thanks bvowk :-) [12:53] Fizmo joined #corewars [12:53] There's a nice curved effect on this score map http://corewars.jgutzeit.de/score_surfaces/images/tiny_stone_interlocking_surface.png [12:53] Hi Christian [12:53] hi John [12:53] I haven't seen you here for a while. [12:54] yes, I wasn't often here the last time [12:54] missing the log :-( [12:54] Are you working on anything Corewar related at the moment? [12:55] See the topic ;-) [12:55] ohh :) [12:55] Do you have Jaska's archive of logs? I never got around to downloading it :-( [12:55] not really at the moment. I'm way too busy at work and just want to relax with family after work :-/ [12:56] me either :( [13:21] Ping timeout: 252 seconds [13:21] Metcalf joined #corewars [13:22] Didn't notice I'd disconnected :-( [13:23] Oh, it wasn't that long ago anyway [13:27] Neogryzor joined #corewars [13:28] i'm back [13:28] Hi Neo [13:29] Hi John [13:29] what's up? [13:29] :) [13:31] Did you see your warriors on infinano & infitiny? [13:32] Curious. My hard worked 94nop warriors fail while "nanos" meet unexpected succes. [13:32] yes, thanks [13:32] :-/ [13:34] congrats, nice score on Nano ;-) [13:34] Hey, looking at koth's log something looks strange [13:35] thnx [13:35] What's strange? [13:35] unless Metcalf answer his own comments... [13:37] bvowk: I've got a bug to report! [13:39] Yes, his evolver must have bugs. It fails to reach a good spot at the hill! :D [13:47] Jens joined #corewars [13:48] Hi Jens :-) [13:48] Hi everybody! [13:48] Hi Jens [13:48] Does log_guy log? Where are the logs? [13:49] see the topic [13:49] Stupid me ;-) [13:50] does log guy log messages? [13:50] And it is anonymized, too! [13:50] met! [13:51] fiz! [13:51] jens! [13:51] neo! [13:51] bvowky! [13:51] bvowk ;-) [13:51] others! :) [13:51] Neo! [13:51] Hi Bvowk. [13:51] jens: check the topic [13:51] met! [13:51] :) [13:51] Fizmo! [13:51] bvowk: actions don't log [13:51] no? [13:51] hrm. [13:51] let me fix that then [13:51] yes [13:52] also /msg log_guy can be read in the log [13:52] yesterday there was almost no activity when I was testing.. [13:52] met: yeah, I thought that was neat.. you could tell log-guy things to note :) [13:52] for the record.. :) [13:53] bvowk: And then it would do what? Log it, too? [13:53] Yes [13:53] I'm confused ... [13:53] yeah.. I suppose it should be a little more explicit [13:53] If I write sth. here, it is logged. If I /msg it, it is logged, too. Where is the difference? [13:54] there's no way to tell this was a msg rather than something on the channel [13:54] Yes, you're right, John! [13:55] By the way, I have a question for nano ... [13:55] Yesterday I have taken "Shutting down evolver now" by Roy and changed 3 values a little bit (actually my optimizer did). [13:56] Should I ask Roy before submitting it? According to my benchmark it gained 5 points [13:56] Roy: Read the logs and tell me then ;-) [13:57] Well, you could submit it the ask Roy if he wants you to remove it [13:57] But it would be better to ask first. [13:58] ok [13:58] heh [13:59] I have now a lot of score surfaces on my homepage. Does anybody have interesting ideas about what to do with the data (i.e. statistical tests), which score surfaces to calculate next, ...? [14:00] I already have: fight against "jmp 0" to find suicidal steps, change the warrior a little bit and see what happends [14:00] Why Digital Swarm? [14:01] just one score surface against one opponent, to see the pattern compared to the pattern of YAP [14:01] I believe it will look a little bit different. Maybe the differences will reveal something interesting. [14:01] Then again, maybe not. [14:02] hrm [14:02] Until now I have selected opponents and warriors almost at random. If possible, I would like to base my decisions from now on on sth. more than that [14:03] note for logreaders [14:03] By the way, if anybody knows a good method to compress the raw data, please let me know. At the moment it is almost 100 MiB and will become more [14:05] Metcalf: Two things about DS ... adding a qscan to YAP might be interesting. And using DS's different backend-silk, too [14:06] Jens: Unfortunately my Matlab CD is damaged and can't install it in a real computer, so didn't finish the 3D surface work :( [14:06] bvowk: is there anyway you can automatically censor email addresses so the don't end up in the log? [14:07] Neogryzor: Don't bother. Someone will do it eventually ... I hope [14:07] Add a qscan to YAP and submit to the tiny hill then :-) [14:07] Hmm .. What do you think Yet Another tiny Paper is? [14:07] stone? [14:07] :D [14:07] Does that use the best steps from the score surfaces though? [14:08] scoresurfaces are a modern (needs more modern cpus than already available) approach to procedural texture generation [14:08] No, it is pre-surface-era ;-) [14:08] So, see how much better the best steps from the combined score surface score on the hill :-) [14:09] Calculating score surfaces has become better in the last two weeks. I can use fmars now and there is a shortcut for Tiny Stone, too [14:11] Metcalf: But then I might kill Tiny Blowrag. Do you really want that? [14:12] then what would be the oldest warrior? [14:12] at least bring some movement into the tiny hill :) [14:12] Maybe I should send an improved Tiny Stone, too ... just to kill Muskrat :;-) [14:13] isn't muskrat a stone, too? [14:13] Not with just those two submissions you won't [14:13] Yes, but Tiny Stone can kill it quite nicely [14:13] See the score surface TIny Stone vs. Muskrat. [14:13] Sascha has completed it yesterday [14:15] Metcalf: OK then, I take the qscan from DS and YAP with (440, 336) [14:15] Metcalf: Or do you a better qscan? [14:15] No, it's the best qscan :-) [14:16] Though there might be better constants [14:16] hrm [14:16] How about "Surfacing Tiny Paper" as a name? [14:17] I love your new nano warriors name met [14:17] Thanks! [14:17] And what about mine, bvowk? [14:18] sorry jens.. I don't have any of your recent submissions handy [14:18] What?! You don't remember "Nano Fluffy Bunny III" ;-) [14:19] heh [14:19] so met.. you wanted the logs to not log emails? [14:20] you want them obfuscated or simply stricken. [14:20] (struck?) [14:21] Well, I thought it would be a nice feature, depends what everone else wants, if anything [14:21] ...Surfacing Tiny Paper sent [14:22] lol [14:22] It didn't make it! [14:22] that would be good [14:23] QI almost makes the hill now. It seems to be a bit of an on-speed slayer too ;-) [14:23] wow! [14:23] You found the trick, uh? [14:24] Metcalf: Nice :) [14:24] Thanks :-) [14:25] yeah, very nice [14:25] bv2 joined #corewars [14:25] ok.. everyone talk lots.. [14:25] Hi bv2 [14:25] so I can make sure this new logger works [14:25] are you new here? [14:25] heh [14:26] who is this bv2 guy! [14:27] I would like to recive a bit more spam at neogryzormail@mixmail.com [14:27] give me another action someone [14:27] lol [14:27] Jens changed nick to NotJens [14:27] action! [14:28] It was a lot effort to move my fingers to make my nick change, bvowk! [14:28] That was a lot of action [14:28] NotJens changed nick to Jens [14:28] Client Quit [14:29] I far more like being poked in the eyes with a stick! [14:29] Neogryzor: I have published my mail addresse here several times with getting more spam than usual [14:30] bv1 joined #corewars [14:30] bv1 sets topic: bv is testing.. [14:30] with or without [14:31] btw, how do you change the topic? [14:31] Client Quit [14:32] bv2 joined #corewars [14:32] Jens sets topic: Logs are back! www.koth.org/irc-logs/ [14:32] bv2 sets topic: logs are at www.koth.org/irc-logs/ [14:32] you use /topic ...... [14:32] oh, obvious [14:32] someone give me an action, a part, a join, a topic change, a private message and we're good I think [14:32] Hmm ... shouldn't it be "Logs" instead of "logs"? [14:33] can i zip all? [14:33] bvowk left #corewars [14:33] bvowk joined #corewars [14:34] bvowk sets topic: Logs! Are! Back! Woot! www.koth.org/irc-logs/ [14:34] ugh! [14:34] How about a "Yay!" instead of "Woot!"? [14:34] like "Yay for logs!" [14:34] heh [14:34] you can do it however you like jens :) [14:35] I know, but at the moment I like think about it. [14:35] I think its working ok now.. [14:35] just a couple more tweaks and I'll send it off to tuc [14:35] anybody got anything else they think we should censor? [14:38] What did you do, Met? QI goes down! [14:38] bvowk notes thats thisis@anemail.com [14:40] bvowk notes thats thisis@an-email.foo.com [14:41] bvowk notes thats thisis@an-e-email.foo.bar.com.org [14:41] john notes that this is some redcode - mov.i bomb,@pointer [14:42] gotta go now [14:42] Fizmo waves [14:42] bye fiz [14:42] [14:43] Nenad joined #corewars [14:43] Hi [14:43] Hi Nenad [14:43] hi [14:45] bvowk notes thats thisis@an-e-email.foo.bar.com.org [14:45] does anyone know when is the deadline for the rf24 round? [14:46] bye fiz [14:46] ops [14:46] bvowk notes thats thisis@an-e-email.foo.bar.com.org [14:46] wasn't 30th september? [14:47] maybe... I don't know. I haven't seen any discussion about it lately. [14:47] bvowk notes thats thisis@an-e-email.foo.bar.com.org [14:47] mov.i bomb,@pointer [14:48] Neo: me neither (unfortunately) - no time [14:49] I was really surprised to see that there is no logs archive by jaska. what happend? [14:49] no idea [14:49] must go, bye all [14:49] Quit: Physical Wreck IRC webscript: http://www.pswclan.com/cgi-bin/irc/irc.cgi [EOF] [14:50] bye. [14:50] [14:50] ok.. [14:50] anything else that needs changing before I send this to tuc? [14:50] o It logs in a slightly neater format [14:50] o It logs actions now too [14:50] o It censors email addresses posted [14:50] o It logs in gmt [14:53] ok [14:53] gone. [14:53] sorry for all the noise [14:53] Yes, when someone fixes a typo e.g. s/this/thid/ is should remove that line from the log, and correct the appropriate line :-P [14:53] heh [14:53] that'd be cool actually :) [14:53] It could do spell-checking, too [14:53] Ah, too late, maybe in the next release ;-) [14:53] but since most of us do broken regex's it might cause havok :) [14:53] And correct redcods-mistakes [14:54] How about, if anyone pastes code to the log, it benchmarks it and includes the benchmark in the log. [14:54] heh :) [14:54] And, it could clip the code out, and save it to a redcode directory [14:54] regcode log optimizer? :) [14:54] Nice idea, how about sending it to the hill? [14:54] How about when there's a new warrior enter the hill, it announces it in the logs? [14:55] That would be good! [14:55] tell you all what.. :) write a /loadable patch for it in sirc and I'll see :) [14:55] Could you please make your program Python-scriptable ? [14:55] ;-) [14:55] no.. its perl! [14:55] ha! my paper with qbomb has scored slightly better than stp :) [14:55] Where is the problem [14:56] bvowk: scheme! :P [14:56] lisp! [14:56] ruby anyone? [14:56] yup! [14:56] C [14:56] java? [14:56] Cobol! [14:56] pascal extensions [14:56] icky! [14:56] It should render tex-expressions, too! [14:56] and we'd need asm for john [14:56] actually.. that'd be kinda cool jens [14:56] no, I'll program extensions in Redcode thanks [14:58] How about, if log_guy doesn't recognise a nick as being a regular person here, it send a greeting, a brief description of #corewars and some pointers to some websites? [14:59] http://www.fiveop.de/trash/red_circle.jpg drawing in redcode [15:00] Metcalf: That could the in the topic [15:00] bvowk: And it definitly should have an inbuilt calculator! [15:01] How about log_guy detects chatbots and doesn't log what they have to say? [15:01] Quit: using sirc version 2.211+ssfe+bv_log! 0.1a [15:01] Jens, and an optima number calculator [15:01] :) [15:01] imp-generator? [15:02] how about giving log_guy some commands [15:02] LIke what? Write SoV2? [15:03] ... /msg log_guy scrub x removes the last x lines this person said [15:03] No, that wouldn't be good ... [15:03] How about limiting that to max. the last 10 lines? [15:04] ... /msg log_guy find xxxxx search for xxxxx in the logs and message it to me [15:04] But what, if I'd use you nick, John, and then erase all your lines? [15:04] Hmmm... good point [15:04] How about /msg log_guy person text [15:05] bvowk: Are you still listening? [15:05] which would make log_guy give a message to person when person comes online [15:05] yes [15:05] I'm not sure I approve of alot of them tho [15:05] :-) [15:05] OK, I hope, you are already happily coding our proposals [15:05] Anything specific you don't approve of? [15:06] because having the log_guy able to edit files on tucs box based on input from random people off the internet kinda scares me [15:06] :) [15:06] How about not using the nick "A.K.Dewdney"? [15:08] I suppose I ought to be going [15:09] I'll be playing with my new code at home I think! [15:09] Quit: mov.i #1,1 [15:09] bvowk: Were you serious about the sirc script? [15:10] jens sure [15:10] just try to keep the possibilities for disaster to a minimum please.. the last thing we need is someone holing tucs box [15:10] Hmm ... because I'm now really thinking about an "Has-just-entered-a-hill"-script [15:13] that might actually be kinda cool [15:13] If I remember correctly, it is stored as a text file on the sever, isn't it? [15:13] I mean the data for the hill [15:14] no. you can't parse things on tucs server :P [15:14] you'll have to fetch and process them in perl [15:14] (which isn't very hard at all!) [15:14] ok ... I'll give it a try [15:16] The I can add data from SAL, too :) [15:24] Jens left #corewars [15:30] hrm [16:59] i'm chaotic ... already found neutral and lawful altars ... [17:08] bvowk: what does it mean, that everytime a apply a bag a monster is created next to me? [17:16] I think you should stuff that bag into the next bag of holding you find for a special treat [17:28] hrm [17:32] hm it identified itself as a bag of tricks [17:38] yup [17:51] pkhuong joined #corewars [18:07] michal_ joined #corewars [18:07] Read error: Connection reset by peer [18:08] another lawful altar ... [18:43] splat joined #corewars [18:43] splat? [18:43] hi [18:45] . [18:49] are you new? [18:50] yes [18:51] i only first came here a few days ago [18:52] well... greetings. [18:52] hope you stick around.. corewars is hard to get started in.. but its a very rewarding hobby! [18:52] i know, the learning curve is kind of vertical [18:52] 1 3548888 bvowk-Wiz-Elf-Mal-Cha ascended to demigod-hood. 106 [147] [18:52] just for you fiveop [19:35] nice [19:35] what's a expensive camera for? [19:40] bvowk: i've found a horn of plenty [19:48] I've genocided myself ... [19:50] fiveop: scare off monsters