[00:34] MSG: Remote host closed the connection [00:41] MSG: Quit: humhum [02:46] The way that SAL gives you results is somewhat confusing [02:55] Join: |caesar joined #corewars [03:03] <|caesar> halo [03:03] <|caesar> morning [03:03] Hello [03:04] <|caesar> hey, so u r have a good sleep:) [03:07] <|caesar> datagram,how long a HDD's life? [03:13] That depends on the HDD [03:13] But it is good to upgrade every two years or so if you need better performance [03:18] <|caesar> ok,thx [03:18] <|caesar> i think is to small for me now [05:00] Join: Mizcu joined #corewars [05:14] Hey Mizcu [05:15] hi gram [05:17] How goes it [05:17] My warrior got beat up on 94b [05:20] Yes, it might be because of its inability to face papers [05:20] But i think you can get higher without adding imps, and only by modifying the warrior [05:30] No, I did really well against papers [05:30] # %W/ %L/ %T Name Author Taken Given [05:30] 19 77.2/ 1.5/ 21.3 Break Down and Cry Jens Gutzeit 252.9 25.7 [05:30] 16 70.2/ 8.7/ 21.1 Barkosta[v0.3] inversed 231.7 47.1 [05:30] 4 66.0/ 9.6/ 24.4 D'n'B [v0.3] inversed 222.4 53.2 [05:30] 18 61.1/ 8.5/ 30.4 Biomass_v0.8 inversed 213.8 55.8 [05:30] 14 62.9/ 14.7/ 22.5 3[sm]md v0.2 inversed 211.1 66.5 [05:30] 9 62.2/ 14.2/ 23.6 Blotter inversed 210.2 66.2 [05:31] 2 64.9/ 19.9/ 15.2 Yatima v2.0.5 Jens Gutzeit 210.0 74.8 [05:31] 6 52.3/ 1.3/ 46.3 Snare_Rush_v0.7 Inversed 203.3 50.3 [05:31] 12 53.4/ 16.4/ 30.2 stealthbomb Fizmo and Neutrino 190.4 79.4 [05:31] 21 46.1/ 2.1/ 51.9 Everybody must get STONED madjester 190.1 58.1 [05:31] 15 51.9/ 16.7/ 31.3 Tom David Moore 187.1 81.5 [05:31] 8 51.5/ 16.9/ 31.6 The Silent Death Anonymous 186.0 82.4 [05:31] 24 45.2/ 6.7/ 48.1 Envane [v0.5] inversed 183.7 68.3 [05:31] 20 52.6/ 22.3/ 25.1 Enigma 2.1 brx/Roy 182.9 92.1 [05:31] 3 48.2/ 35.1/ 16.7 Svarog Nenad Tomasev 161.3 121.9 [05:31] 23 42.9/ 25.1/ 31.9 Spark_v0.4 inversed 160.7 107.3 [05:31] 17 41.3/ 27.5/ 31.1 Blindfolded Miz 155.1 113.7 [05:31] 7 40.6/ 45.2/ 14.2 Xenocitrum_v0.8 inversed 136.0 149.8 [05:31] 10 41.7/ 53.3/ 5.0 Star Sascha Zapf 130.2 164.8 [05:31] 26 35.4/ 41.2/ 23.4 Simon Gruber datagram 129.6 147.0 [05:31] 25 31.9/ 45.4/ 22.7 bloodhunter elkauka 118.3 158.9 [05:31] 22 33.2/ 48.6/ 18.2 dx42e inversed 117.8 164.0 [05:31] 5 32.3/ 48.4/ 19.3 test Andreas Scholta 116.3 164.5 [05:31] 13 32.3/ 58.9/ 8.8 think twice v.2 (optiMAXe el kauka 105.6 185.6 [05:31] 11 26.1/ 56.1/ 17.9 Unknown Neo 96.1 186.1 [05:31] 1 28.1/ 61.7/ 10.2 [05:31] 1 28.1/ 61.7/ 10.2 Dragonfly S.Fernandes 94.4 195.4 [05:31] That is assuming I am reading this right [05:31] The top 6-7 are all papers [05:31] You are that list the wrong way [05:32] That is how well they did against me? [05:32] Taken = Losees, Given = wins [05:32] Oh [05:32] So they I kicked the crap out of #1 [05:32] It seemed less logical that way [05:32] It beated some oneshots and scanners, but lost to papers [05:33] I see [05:37] Join: base_ joined #corewars [05:37] It's base_ [05:38] aye [05:46] and yet another prototype bytes the dust.. [05:47] Mizcu, ? [05:48] An idea that turned out to be that, scrapped it [05:49] I wonder were "that" came out, was about to write "bad" [05:51] I read it as bad anyways [05:55] MSG: <|caesar> Ping timeout: 252 seconds [06:10] Time needs to go faster so all the European guys log on : P [06:38] Join: base[64] joined #corewars [06:41] MSG: Ping timeout: 252 seconds [06:56] I'm benchmarking against Wilkies now [06:56] After I will do the newer benchmarks [07:02] Join: |caesar joined #corewars [07:11] Wilkies is a good starting point, though a bit depressing [07:16] Heh [07:16] I see alot of them listed as awesome in 88 [07:17] What is a good score to get vs wilkies? [07:18] I think you need about 120 to get to beginner-hill [07:19] Best score against Wilkies is, if i recall right 202 by Fire&Ice (a p-spacer) [07:22] But for beginner first goal would be to get over 100 [07:34] Blah, logitech's drivers suck [07:34] MSG: [07:38] Join: Mizcu joined #corewars [07:47] Back to cordless, no more that oldie-one anymore [07:49] 111.1 : / [07:49] Well, thats a start [07:51] The other stones beat my ass [07:51] Tornado has speed-advantage, bluefunk has imps, i dont know about firestorm [07:53] Cannon has imps too [07:53] Obvious solution would be to add imps too [07:53] Now I am trying vs wilbez [07:54] Will that help versus paper also? [07:54] Yes [07:54] Roy said all I needed was a quickscan added to the program [07:54] But I don't understand how that helps immensely [07:54] Roy didnt want to add another main component into the warrior [07:55] Quickscan does help a bit, but not immensely [07:55] (Unless you use Pyramid-style large qscan) [07:56] [10:24] and a qscan and you're done ;-) (its bad against papers...ssd clear would do better) [07:56] I dont believe myself that stone-> ssd clear could be good against papers [07:57] By the time you start the ssd-clear, the paper has already covered 50%+ of the core [07:57] Yeah that's what I figured [07:57] I figure I have to add scissor components in [07:57] And if you throw less bombs, thats not good against other stones [07:58] Scissor components are very tough to add to work together with other components [07:58] I know but I need that to help beat out paper [07:58] You cant beat everything [07:59] Yeah but my biggest problem on the hill is papers [07:59] You could do a stone/oneshot -hybrid, like pswing is on wilkies [08:00] But then again, the hill doesnt really need another oneshot or scanner [08:01] 7/10 warriors in beginner-hills top10 are scanners or oneshots [08:02] Which I find ironic because I did well against all the top ones, but got beat up by the lower [08:03] Have you been explained/do you understand how an imp-ring/spiral exactly differs from normal imps? [08:04] Yeha [08:04] yeah* [08:04] Adding an imp-spiral would give resistance against papers, but then there would be the problem of process-balancing [08:05] Because if i remember right, there was only one process looping in datagram's bombing-loop [08:05] A ring takes minimum of 3 processes (well 2, but thats not good for this situation) [08:05] Before the core clear, yes [08:06] and 1:3 is really overwhelming for the ring [08:08] So the bomber would need to be turned multi-process to add the ring [08:11] So I want to go from Bomber > core clear > imp [08:11] actually 3:3 would be too heavy too, 6:3 is probably the minimum where the stone keeps its usefulness (i dont know what is good rate to be exact) [08:11] The core clear portion creates a multi process warrior [08:13] i think i actually used 5:1 in my warrior Static, but thats not comparable because they were self-splitting components [08:36] Join: fiveop joined #corewars [08:52] *ping* <- got stupid idea [08:53] Well, atleast my creativity has returned after a while [09:13] ? [09:14] i had a 6 month phase of complete uncreativity redcode-wise [09:14] heh [09:14] now i've had weird ideas for some time [09:14] Anything effective? [09:14] (140 wilkies with 30min coding... not that bad.. but not competitive anyway) [09:15] Nothing really, except one paper [09:15] I realized that I benchmarked my warrior without his decoy code [09:15] So I'm doing it over [09:15] Decoy is 85 more lines, so yeah [09:16] And i dont know if that paper is competitive since its kinda in-between "normal" paper and heavily anti-imp paper [09:16] I see [09:16] Do you think it is plausible to get this warrior I have to #1 on 94b? [09:16] or would I have to use something else [09:17] At current stance, no. By adding and modifying, yes [09:17] Well that's what I mean heh [09:17] But you can go towards the top one component at a time [09:19] If i would send this thingie i have been working for last 30mins, it would probably go straight at 94b, or atleast high there [09:19] I see [09:19] But you're not a beginner [09:19] So yeah [09:20] But on the other hand it would take 3 or so days to get to 94b #1 with a paper or scanner [09:20] Heh [09:20] It seems like its more of a testing hill for higher rank players than it is a beginner hill [09:20] Its not that much ago when i coded a stone/imp on 15 minutes and it went 3rd or something like [09:21] The hill is really ripe for a S/I [09:21] (especially one that is good against oneshots) [09:21] Well if I were to finish the addition of an imp into this it would be a stone/imp [09:21] yes [09:22] But you would first need to modify the stone a bit to get the imp-addition to work [09:22] Is it too slow to do bomb scattering > core clear > imp? [09:22] the core clear part is multiprocess [09:22] You see, the idea would be to run Imp the same time as bomb scattering [09:22] That early? [09:22] So you need multiprocess scattering [09:23] Imp(ring/spiral) isnt gonna do anything after 30000 cycles [09:23] You need to get it early on, because it is for defence [09:23] http://koti.mbnet.fi/mizcu/corewars/ [09:24] The 15min S/I is in bottom of Redcode [09:27] I got a package for myself and ill be fetching it; bb in 1 hour [09:56] Join: brx joined #corewars [10:19] ooh, 7 minutes less than in an hour [10:24] rm [10:40] MSG: <|caesar> Read error: Connection reset by peer [10:41] MSG: Quit: 12( www.nnscript.de 12:: NoNameScript 3.81 12:: www.XLhost.de 12) [10:42] brx: http://cs.helsinki.fi/u/janmatti/copyprot_readme.txt [11:08] Join: |caesar joined #corewars [11:08] <|caesar> Redcode... [11:17] ? [11:20] <|caesar> nothing [11:20] <|caesar> so,datagram is a beginning too? [11:22] yes [11:26] Yeah [11:26] If I understand you correctly, I am : ) [11:35] Mizcu, I could modify the warrior so that instead of a core clear it will become an imp [11:36] The warrior already overwrites itself so that it becomes multiprocess at that point [11:36] Mizcu: hrm [11:53] 13:51 < TimoT> cliini: just noticed a video of the tuesday demonstration, lot's of ponytailed geeks attending [11:53] 13:52 < cliini> Yeah. I guess among all this raving about cd copying the most worrisome aspects of the law [11:53] went entirely unnoticed. [11:54] 13:52 < cliini> I printed the list of the vote and put it on the coffee room wall. :) [11:54] 13:53 < cliini> KingNato, well, it's the coffee room for the people who count the votes in every election... [11:54] brx ... need urgently some tips :P [12:06] Join: elkauka joined #corewars [12:06] hi [12:11] Hello elkauka [12:12] What's up? [12:13] <|caesar> hi elkauka [12:13] i'm happy to be back here. yesterday mmy internet connection crushed and up to five minutes ago i had no idea why. never try to block the generic host process from win xp [12:13] Mizcu: 94b rep? [12:13] Heh [12:14] elkauka, svchost.exe controls most networking components [12:14] Even some services that don't necessarily need to be networked, too : x [12:15] Join: Jens joined #corewars [12:15] :) [12:15] <|caesar> what's that mean about"94b rep"? [12:15] It is Jens [12:15] Haven't talked to you in a few days. What's up [12:15] <|caesar> hay,jens [12:16] I'm working on the Core War Time Machine, which let's you view old standings for the 94nop-hill. [12:16] I hope it to be ready later today [12:17] hi jens [12:17] I made my run at 94b today [12:17] And got smacked down [12:18] I did do very well against the rank 1 warrior though. I found that ironic [12:18] name of the warrior? type? [12:18] Simon Gruber? [12:18] hi Jens [12:18] MSG: Read error: Connection reset by peer [12:19] datagram: It is often quite easy to be very good against one or two warriors, but to get good enough against the rest is the problem. [12:19] datagram: is it a stone? [12:19] Yes [12:19] datagram: well the hill is full of papers [12:20] http://sal.math.ualberta.ca/warrior.php?key=94b&id=467&t=467 [12:20] I know [12:20] I did well against 7, but the papers beat me up [12:20] 7 warriors, that is [12:20] test is my scanner [12:20] Jens paper kicked my ass [12:21] brx, Yeah I do well against scanners [12:21] Is #1 a scanner? [12:21] The source of Yatima 2.0.5 is published at Koenigstuhl. You can view its source there. [12:21] it is a oneshot [12:21] Ah [12:21] a oneshot is a scan->clear [12:22] datagram: Oh, I just see, that you probably talk about Break Down and Cry. [12:22] Join: elkauka joined #corewars [12:22] yeah [12:22] datagram: It is a p-spacer between paper and stone [12:22] What does p spacer mean [12:23] It switches between the to strategies [12:23] *two [12:23] if it turns out, that the used strategy doesn't work. [12:23] Oh [12:23] Yeah I also didn't see that it was P-Space enabled until after I submitted [12:24] http://www.corewar.info/lexicon/p-switcher.htm [12:24] I know 'p-warrior' [12:24] That is what the wiki has [12:24] But yes [12:25] Are many of the warriors there using p-space? [12:25] I don't think so. [12:26] even on the 94 with p space are only a few pspacer [12:26] hehe, I've just noticed, that the strategy line for BDaC is wrong, it says: paper [12:26] it doesn't have too much merit on a biased hill such as 94b [12:26] Why not use pspace if you have it? And just boot whatever part of code you have away [12:27] datagram: that adds overhead pure scanners will get points off [12:27] and since the hill is crowded with papers you'd probably get better scores with a oneshot [12:27] or a Moore-style-paper [12:28] http://www.corewar.info/lexicon/paper5.htm [12:29] I don't like papers [12:29] Too boring [12:30] That's stubborn, but I'd rather get my ass kicked with a bad stone that keeps me entertained : ) [12:30] Or a vampire. You know how I like vampires [12:30] elkauka, I was thinking about making and then I saw your 94b entry and felt very unoriginal [12:31] about making a vampire/scanner*** [12:32] hehe [12:32] But I like vampires [12:32] Simon actually started as a vampire, but then I liked keeping it's bombs small [12:33] So yeah [12:33] have you seen dracula2003 by roy? [12:33] I don't think so [12:33] that actually a good point to start on vamp/scan [12:34] I downloaded the source [12:35] All of the guides need to be updated to reflect new 94b entry levels : ) [12:35] I think you guide says you only need a score of 60, Jens [12:36] where? in a speccial benchmark? [12:36] Against Wilkies [12:36] I think... [12:36] to get onto the beginner hill? [12:36] datagram: Which guide? [12:36] yeah [12:36] Jens, Quickscanner, I think [12:36] I could be wrong [12:38] datagram: In "Qscans I" I say a little bit about sth. > 120 against Wilkies to enter 94b [12:38] my theory is: 90+ against fsh2.0 to get onto the beginner. 120+ for 94nop [12:39] elkauka: Probably depends on the warrior. My experience is (for papers, p/s): 130+ to enter, 145+ for koth [12:39] 145+ for koth anyway [12:39] How outdated is the nimbus spiral? [12:40] I am going to try taking out the core clear from my code and including an imp spiral [12:40] Several year, but depends on what you are using it with. [12:40] *years [12:40] or if I can figure it out I could try making it into all 3 [12:41] elkauka: 120? [12:41] elkauka: that number is too low. [12:41] I scored 112 against Wilkies [12:41] And was 20 points too low for 94b's lowest spot [12:42] my twoshot "thinktwice" had 119 against fsh2.0 and enter place #15.(but was pushed off at age 3) [12:42] elkauka, And I lost an assload of times to Jens paper and beat your vampire...so unfortunately I moved ya down, too [12:42] datagram: ignore all the ranting about minimum scores for specific hills. [12:43] datagram: and remember one thing instead: against any sufficiently balanced benchmark, a score of < 120 is *really really bad* [12:44] Heh [12:44] Well +100 was good enough for me for now [12:44] And my 2 days of playing [12:44] Will the addition of this nimbus spiral ruin my code? [12:44] but it also depents on the warriors on the hill. even a worse oneshot could be great if the hill is crowed with papers [12:44] Also, I am doing this: [12:45] spl 1, >-7 spl 1, >-9 spl 1, >-11 [12:45] To make more decoys behind my code [12:46] -7, ... is too close [12:47] -15, -35, -55, -75, -100, -200? [12:47] Or more [12:47] why aint you using 3c decoy maker? [12:47] lDEC equ 6 [12:47] sDEC equ -232 [12:47] start [12:47] i for lDEC [12:47] mov.i {sDEC+(i*2), rof [12:47] I just want it to get done while my spiral runs [12:47] more, > 200, < 7900 [12:47] MSG: Ping timeout: 252 seconds [12:48] much better than a little corecolouring [12:48] But I cannot do that while I am splitting [12:48] <7000 - most clears are running frontwards [12:49] >100 is ok [12:50] > 200! [12:50] At the positions 0 <= x <= 100 the opponent can't be [12:51] First for >= 200 the probability of hiting the opponent is maximal [12:51] Well technically it'd put it at like 105 [12:51] Heh [12:51] (relative to the start of your warrior) [12:52] Ok, partly wrong, maximal for warriors with a length of 100, which is quite usual [12:53] Mine is length 99 [12:53] But I boot away from it... [12:58] Join: Nenad joined #corewars [12:58] Hi [12:58] Hello [12:59] I see that you're haveing some trouble with papers. [12:59] *having [12:59] MSG: Read error: Connection reset by peer [12:59] why don't you try a oneshot? [12:59] you can make a really simple one, if you like. [13:00] It's okay [13:00] ? [13:01] what's ok? [13:01] I like my warrior; I will just change his design a bit to handle papers better [13:01] (without the use of a oneshot) [13:01] oh... [13:01] :) [13:01] Yes [13:01] I am stubborn, and think oneshots/papers/scanners (sorta) are fairly boring ;) [13:02] :) [13:02] well, you'll probably change your mind later on. [13:02] Maybe [13:02] * Jens is away for a while [13:02] You guys could always not make papers [13:02] That'd work, too [13:03] did you try your warrior with a decoy? [13:05] Yes [13:05] It has a bootstrap and a decoy [13:09] Join: Roy joined #corewars [13:09] Hi all [13:09] * Roy got a new idea, not competative but cool [13:09] Hello [13:09] Hi Roy [13:11] so, do you want to tell us that idea? [13:11] Yeah, was working on something for a second [13:11] I'm thinking about making a self-programming warrior :-) [13:12] Or maybe a self-optimising warrior [13:12] :) [13:12] I've had some ideas of that sort. [13:12] Using p-space to store variables [13:12] but why do you say non-competative? [13:13] I believe that it can actually work [13:13] Well, I wanted to start out with nothing, I just thought about a self-tweaking warrior [13:13] Even more, I was convinced that someone already made stuff like that [13:13] thats could be done.. [13:13] Someone did? damn.. [13:13] well, Combatra is something similar, right [13:14] but with a little extra intelligence [13:14] No idea.. never analysed it [13:14] For ex. a smart-oneshot, the steps can make or brake the scores [13:14] I will, of course, explore this idea to its full potential when I start writing that chapter of my oneshot tutorial :) [13:15] I already thought about that. [13:15] I am going to have a whole chapter about adaptive oneshots [13:15] I hope... [13:15] someday, when I find the time to write it. [13:15] :) [13:15] Hehe, when can we expect the first part? [13:15] no first parts. [13:15] I'll publish it when it's done [13:16] on my web page [13:16] which will be online as soon as I finish the tutorial [13:16] :) [13:16] 16 chapters planned. [13:16] Roy, Did you email me? My inbox was empty when I woke up [13:16] 2 written (in 2 days) [13:17] data: I think I did.. [13:20] Roy: Jens helped us about that paper warrior part yesterday, but it couldn't enter the hill without a qscan ... and some additional weaponry. so the score is a little disappointing. We'll probably have to work on it in the next issue, as well - to improve it [13:22] Yup, good idea [13:22] If Miz sends us his 94b report today, we can finish this issue soon [13:22] Wow :-) yay! [13:22] I'll print it and put it in a frame above my bed [13:22] ? [13:23] * Roy is proud of the ascii drawing [13:23] I didn't get any hill reports yet. what happend? [13:23] oh. [13:23] :) [13:23] I thought your Maelstrom entered high. [13:23] No, Gargan2an sucks :( [13:24] And my maelstrom is bad too [13:27] Hi Roy! [13:27] Hi Jens: Good idea about the time machine, I like it :-) [13:27] yes, it would be very cool [13:28] It isn't ready yet, at first I need to weed out the bugs [13:37] Join: brx joined #corewars [13:37] hi brx. [13:39] hi [14:07] Haha I got 0.2 better this time [14:07] Spot #25 better watch it's ass [14:08] lol [14:08] Because in 18.2 more points I'm going to rock his ass [14:08] lol [14:08] Roy: What is Work!? [14:08] Well, its [14:08] working :-) [14:08] * datagram goes back to trying to add the imp spiral to his code [14:09] Take a guess Jens [14:09] s/i [14:09] ? [14:10] I'm still not good at guessing [14:10] No, wrong :-) [14:10] Its a pwi+pap [14:11] hehe ... at least it has imps ;-) [14:11] Actually its Halcyons paper with TieMaster [14:11] Duh :-) it gets 50%+ ties [14:12] Now I was actually trying to get BlackKnights philosofy into a pwi, just make a 7point a-imp paper and a 3point b-imp... hard to kill :-) but that failed, and now I'm trying combinations [14:12] paper/?/imp [14:13] paper with imps in it, very hard to kill [14:13] Oh [14:13] Roy: Go on, HFB needs to become my first +100-warrior [14:13] err ... +2600-warrior [14:13] Question: Is a nimbus spiral still good? [14:13] I'll do that :-) The Half Windor was probebly the best overall version, that is also the one with both kind of imps, so I'll probebly put that back on later [14:17] datagram: http://corewar.co.uk/cw/cw091.txt [14:18] and http://www.corewar.info/corewarrior/pushoff/1994-01-27.htm [14:24] Uups, just noticed 60% of the top10 is mine on the nop hill [14:24] ... [14:24] But the 100% of the top1 is MINE!! [14:24] MINE ALONE! [14:25] ;-) [14:25] well, I'll probably try to fix that with some scanners soon :) [14:25] Go ahead, then I can send more warriors! [14:25] MSG: Ping timeout: 252 seconds [14:26] But is the Nimbus spiral the strongest, then? [14:27] Join: brx joined #corewars [14:27] datagram: A spiral is a spiral once it is launched. Only the ways to launch it differs [14:27] Okay [14:28] Jens: not exactly [14:28] there are gate-busting spirals [14:28] arghh [14:28] No need to make it complicated [14:28] that require interwoven mov 0, 2667 and mov 0, 2668 [14:29] but it's usually bad to waste time making them instead of paying more attention to the stone and the quick and small launch of ordinary spial [14:29] *spiarl [14:29] arghh... [14:29] A for effort man [14:29] S P I R A L ! [14:30] I definitely need a new keyboard... [14:30] (or a new typist) [14:30] :) [14:30] this one (the keyboard) is 10 years old [14:31] older than SoV! [14:31] is it? how long was SoV on the hill? [14:32] http://corewars.jgutzeit.de/history/index.en.html [14:33] 2001 > 2004, not that old [14:38] Join: Fizmo joined #corewars [14:38] hi [14:38] Hi Fizmo! [14:38] Just a short visit here ;-) [14:38] :( [14:38] I've uploaded a new fsh [14:39] Hi Fizmo! [14:39] ! :) [14:39] 94nop? [14:39] 94draft [14:39] oh. nice. [14:39] including 12 p-warriors [14:39] maybe it'll make 94draft hill a bit more popular [14:39] and some less warriors in the other strategies [14:40] Roy: Nice entry on 94nop :-) [14:42] * Roy doesn't like it [14:42] Roy is never satisfied with his warriors [14:42] Argh, Arrow is dead!!! [14:42] :( I expected gihegruerg to fall off [14:42] R.I.P. [14:42] this wasn't planned... [14:43] sorry, Fizmo [14:43] np [14:44] That just happens, it was low for while now, bad time for scanners [14:45] I never 'planned' to kill uninvited, but I did too [14:45] yep, I was expecting that it perishes soon :-/ [14:46] Its good news for Solo4 and KL though [14:46] why did Solo lose to Arrow, as well? [14:46] Every downside has a upside [14:46] Apparently.. [14:46] Its very high now [14:48] Goodnight, everyone [14:48] bye [14:49] bye, datagram [14:49] I will do my best at failing at 94b tomorrow evening [14:49] Until then is nothing but sleep. [14:51] ok, gotta go now [14:51] * Jens waves [14:51] maybe back later the evening [14:51] * Fizmo waves [14:51] * Nenad waves [14:52] He's now secretly crying :-( poor fizmo... I would too [14:52] bye [14:52] * Roy waves ;-) [14:52] MSG: [15:00] <|caesar> bye,datagram [15:03] <|caesar> who's "log_guy" [15:04] It is a program, that saves everything, that was said here, to http://koth.org/irc-logs/ [15:04] <|caesar> ok,so it's a irc bot? [15:04] yes [15:05] <|caesar> bye,jens [15:05] bye [15:05] Part: |caesar left #corewars [15:42] MSG: [15:42] me waves to Roy [15:42] ... [15:43] Jens: in 6 more challenges, HFB will enter 94nop hof. nice. :) It does really good on the hill [15:46] Join: willvarfa joined #corewars [15:47] afternoon all [15:47] hi will [15:50] Join: elkauka joined #corewars [15:50] hi elkauka [15:50] hi nenad [15:58] Join: Core29 joined #corewars [15:59] hi core [15:59] I need to go. bye. [15:59] * Nenad waves [15:59] cu [15:59] MSG: [16:21] he, how many of you fellas are awake? [16:21] i'm in the modd for a little tourney [16:21] *mood [16:23] * willvarfa is at work :-( but it is a nice thought [16:23] .( [16:25] raytracing fractals. [16:26] Join: bvowk joined #corewars [16:26] wow. [16:26] place is crowded today [16:26] hello Barkley [16:26] hey wil [16:26] how goes? [16:26] very well, yourself? [16:26] * Jens is back [16:27] hey barkles [16:27] Hi bvowk, willvarfa, elkauka, Core29! [16:27] its going pretty good [16:28] the clusters quietly humming in a happy way too? [16:28] yup [16:28] bvowk: Some time ago you emailed me some information about evolved warriors one 94nop. Do you know, which (completely) evolved warrior was the best so far? [16:29] MWR [16:29] Doesn't it have a qscan? [16:30] it didn't last very long tho :/ [16:30] no [16:30] Cool, I'll soon add it to my history of cw. [16:30] it was completely evolved.. the only thing that wasn't random was the start block, but even then, all the params of the start block were evolved... [16:30] And do you by any chance still have the source of 869211-5957-xt430-10-eai3? [16:30] likely [16:31] give find a couple minutes [16:31] It would be fine, because I could nowhere find the source of the first evolved warrior to enter 94nop [16:31] ok.. [16:31] I'm sure its about somewhere.. [16:31] I don't throw any warriors away [16:32] It has to! Now, that we know, that Blacken still exists, we also need 869211-5957-xt430-10-eai3 :) [16:32] Blacken still exists??? Has the source been found??? [16:33] As compiled it does [16:33] Yes, Ian said so in a post on r.g.c [16:33] erm.. [16:33] Don't say, you don't have it anymore [16:34] all signs are pointing to no... [16:34] might be archived tho.. gimmie a few more minutes [16:34] :) [16:35] * Jens is nervously twiddling thumbs [16:36] hey.. keep your pants on.. I've only got about 40 GB of evolved rejects to go through [16:36] checking my email archive now.. [16:36] likely the best way to get it :) [16:37] found it. [16:37] yay [16:38] hmm mr vowk, you run SAL... [16:38] we were thinking that an ;license tag would be good [16:38] so that you could "open source" your warrior [16:38] no, I just provide shelf, hardware and help [16:39] or put an expiry date on it - something like ";license GPL 20051020" which means it is GPL when it is pushed off the hill or the 20th, whichever comes first [16:40] where do you want it jens? [16:40] [16:41] But I think, it would be nice, if you'd sent it to Koenigstuhl as well [16:41] willvarfa: What should the ;licence tag do? [16:41] Only indicating the license? [16:42] hey, I just noticed that K links to my evolver.. [16:42] cool! [16:42] K? [16:45] Koenigstuhl [16:45] sorry.. little too much ego huh? [16:45] emails away jens.. [16:45] :) [16:45] to you and birk. [16:48] Grrr ... that damn Time Machine isn't working right [16:49] will: I just asked joonas about your idea for sal [16:50] I'll let you know [16:51] cool [16:51] a archive off all submissions would be cool [16:52] ? [16:54] But it is already there [16:55] You can see the complete history of all submissions to every hill on SAL [16:56] wow [16:56] What wow? [16:56] * brx takes a screenshot [16:56] Jens: I am currently playing with the mandelbrot set [16:57] :) [16:57] it's straightforward beauty :) [16:59] so anybody doing anything cool? [17:00] * bvowk is here cause he was working on a new article for corewarrior about evolving.. just to show everyone it can be done. [17:00] then I'm going back to my other project until prolly mid november.. [17:00] Then you should evolve a koth for 94nop [17:01] That would be really nice [17:02] looks like I'm up to 16 warriors on nano too. [17:02] :) [17:02] coming. [17:02] Type-1 still has quite a lead [17:03] yes, yes it does [17:04] hey.. [17:04] is onspeed finally dead? [17:04] yes [17:05] anyone know perl? [17:05] bvowk: yes [17:06] I have been thinking about sending in the optimal version of onspeed [17:06] but it'd be pointless [17:06] "(on speed) on speed" ;-) [17:06] :) [17:06] hrm.. met killed him with test [17:06] wil: yes [17:07] yes. I have been thinking he carefully selected his warriors to kill onspeed [17:07] :) [17:08] I've got 149175 warriors in the nano pit currently [17:08] hmm I have to go now :-( [17:08] * willvarfa *waves* [17:08] Part: willvarfa left #corewars [17:09] * Jens waves [17:09] Yes, the Time Machine is working, I've been in 1998 [17:10] dump your tech stocks while you're there. [17:10] I've only looked at the 94nop-hill [17:11] can you go to the future? [17:11] that'd be way cooler [17:12] No, time travels into the future aren't possible. The future has to develop first ;-) [17:12] Nick Change: elkauka changed nick to elk_away [17:12] you could let me know if I need to write all this code or if the old evolver will work afterall :) [17:12] It is only for the 94nop-hill so far. With some luck you can view the complete development of 94nop [17:13] MSG: Quit: Trillian (http://www.ceruleanstudios.com [17:16] MSG: Read error: Connection reset by peer [17:20] Join: elk_away joined #corewars [17:31] bye [17:31] MSG: Quit: using sirc version 2.211+ssfe [17:36] MSG: [17:59] Join: Roy joined #corewars [17:59] Hi all [17:59] brx: Making a corewar mandelbrot? that would be cool ;-) [18:00] Hi Roy [18:01] MSG: [18:01] Hi Jens... url? :) (I want to go back!) [18:08] Join: elkauka joined #corewars [18:08] * Roy was looking for Nenad actually... [18:08] Heeeree Nenad :) [18:09] hi roy [18:09] Hi [18:22] Join: Metcalf joined #corewars [18:22] Hi [18:23] Hi JM [18:24] Anything new? [18:24] Arrow perished today :( [18:24] Couple of new warriors on the hill [18:24] :-( [18:25] The Core Explorer is almost ready [18:25] I hope I am still on the hill [18:25] And Jens's Corewar-Way-Back-Machine is almost done [18:25] I was pushed off 94 while over the last week and didn't notice [18:26] Hrm, you have a warrior on the 94nop [18:26] A pretty good scanner actually [18:27] Memad jas tje p;dest warropr pm 94mpp :-) [18:27] Nenad has the oldest warrior on 94nop :-) [18:27] Don't speak with your mouth full :O [18:27] Hand in the wrong place on the keyboard! [18:29] I have some emails with details to add to the who's who :-) [18:29] Including Paul Kline [18:31] Nice! He's still active in the background, responding to r.g.c [18:44] when was arrow pushed off? [18:44] day/age ??? [18:45] Today, 650 (I think) [18:48] Join: Mizcu joined #corewars [18:48] Hi Mizcu [18:48] hi Met [18:50] would have been cool if arrow get 1000+ [18:51] Hi miz [18:51] hi mizcu [18:52] Now our best hope of a 1000+ warrior is on Nano ;-) [18:53] vamps are still doing well ;-) [18:55] but if they get 100+ it would be fine for me ;-) [19:01] Hi John! [19:01] Arrow was just 12 challenges away from being Christian's oldest warrior :-( [19:01] Hi Jens [19:02] Christian is the real scanner guy! [19:02] He has 4 scanners which were age 500+ ;-) [19:02] How old did Zooom become? [19:02] Wow, never suspected that, I thought he was more papery [19:03] * Roy can't make scanners period [19:06] How about 4 more submission to 94nop. HFB wants to become 100. [19:06] Anybody? [19:06] Zooom = 441 [19:06] :) [19:06] I've sent a few without any success! [19:07] * Roy is trying to make my scanner get as good constants as Nenad did with it :( [19:18] anybody intressted in a little tourney? [19:19] We could do that.. [19:20] anybody else awake? [19:20] i already have a little task [19:21] * Metcalf yawns and looks at the screen briefly [19:22] What kind of tourney. [19:22] A nano tourney? ;-) [19:22] let's call it: "the arrow memorial tornament" [19:22] And what should we do? [19:22] i have the source of arrow - but wont publish it [19:22] you are wanted to write a 94nop warrior [19:23] hrm, everybody has it (it seems) Nenad has got it too ;-) [19:23] that fights arrow [19:23] the one who does best wins [19:23] geee, and i thpought that could be a good idea [19:24] Uhm.. thats hard without having the code to test and no idea what is it :) [19:25] ;strategy scanner [19:25] ;-) [19:26] Join: Nenad joined #corewars [19:26] Hi [19:26] Hi Nenad [19:26] Hi Nenad! [19:26] I've read in the logs that you were waiting here for me, Roy [19:26] Yes! I was! [19:26] But uhm... no idea why anymore :-$ [19:26] :) [19:26] Join: sascha joined #corewars [19:26] * Roy hides [19:27] hi Sascha! [19:27] elkauka suggested a turney? [19:30] * Nenad will be back in 1 min [19:30] MSG: Client Quit [19:31] Hi Sascha [19:31] Join: Nenad joined #corewars [19:35] any other ideas? [19:35] what was the first idea? [19:36] Hi John...Heavy Imps on Hill ? [19:40] Trying, no success :-( [19:41] I'll probably try a paper now... although optimization is still in progress. I think that Solo4 will be very happy about it. [20:03] MSG: [20:34] Join: Fizmo joined #corewars [20:34] hi [20:35] Hi Fizmo [20:35] Hiho Chris... [20:35] hi Jens [20:35] hi :-) [20:35] Hi Fizmo [20:37] Hi Christian [20:38] Condolence for Arrow [20:38] It is time now for a "The Arrow Returns" :)))) [20:38] Yes, sorry about arrow. [20:39] It was only 12 challenges away from being your oldest warrior :-( [20:39] Now nenad is oldest :-) [20:39] Yes, I at least hoping for my oldest warrior [20:39] but the father (Jinx) is getting older than the son (Arrow) [20:40] But Arrow never know that, probably you've better named him "Son of Jinx" [20:41] heh [20:42] Would have been easier for us to guess what it was ;-) [20:42] I don't think that I get Arrow significant better, so I may look for something new [20:43] oh, yes. I forgot that most didn't know how it look like [20:43] It's time for me to go. [20:43] Yes, two more submissions to 94nop. I want to have my first +100 :) [20:43] by John [20:43] *bye [20:43] Bye JM [20:43] * Jens waves [20:43] * Roy waves [20:43] * Metcalf waves [20:43] * Fizmo waves [20:43] * Nenad awaves [20:43] hehe [20:43] Wow, sudden activity! [20:44] Think of the same game when 100 people would be in here [20:44] The CW community is very good at waving ;-) [20:44] then you need a spam-filter [20:44] Back tomorrow with a who's who update ;-) [20:44] MSG: Quit: mov.i #1,1 [20:45] well, at least I am actually first and second on 94nop [20:46] :) [20:46] funny two oneshots are the oldest warriors on 94nop [20:46] Like that is new for you ;-) [20:46] I can't remember if this ever happens [20:46] and I am last and next to last :) let's change [20:46] Wow, Solo is 3rd :-| [20:47] How odd, it entered VERY low [20:47] Roy: I told you I was going to feed it with Raid [20:47] Well yeah, didn't expect that much [20:48] And if SoulEater is pushed off it might be even KOTH hehe, how cool [20:51] DarkImp is hurting it most. if it weren't for that, it would be koth. [20:53] Ok I'm gone for a while [20:53] byE [20:53] bye [20:53] * sascha waves [20:53] * Nenad waves [20:54] * Fizmo waves [20:54] * Jens waves [20:57] Join: Jen1 joined #corewars [20:57] grr ... I hate auto-disconnecting [20:59] MSG: Ping timeout: 252 seconds [20:59] Nick Change: Jen1 changed nick to Jens [21:02] Heh Fizmo: Tied for first place ;-) [21:02] Has someone checked the sourceforge hills [21:03] They are now redirecting to the SAL hills [21:03] yes... [21:07] Nenad: Go on! One submission and HFB becomes 100 :))) [21:08] it will become 100 :) but you'll have to wait a little [21:08] or submit something yourself [21:08] Can't [21:08] It would hurt HFB a lot [21:08] perhaps another aipaper... anti bfield this time [21:08] why would it hurt it? [21:09] send another paper. that won't hurt it. [21:11] hmm ... let's see [21:12] Nice warrior Fizmo! (yay, dat the hill!) [21:12] Not a follow up of Arrow [21:12] something different to that [21:13] Using a lot of snippets [21:13] * Roy wonders how many snippets there are for a blur scanner [21:13] Yay, 100 [21:13] Zooom... not many else I can think of [21:14] Let's see, how Fluffy Paper V does [21:14] depends what as a snippet counts [21:14] but I would say at least 10 snippets in it, overall [21:17] The scanner made by Nenad and me has a really special snippet/feature, the defect-trick [21:17] :) [21:17] hmm ... poor Fluffy Paper ... [21:23] Heya, Solo4 is koth [21:23] Nice huh :-) [21:23] followed by el kauka's Vamps [21:24] Did I mention, that HFB has become 100 ? [21:24] ;-) [21:25] By the way ... a dat normally get 0 points from the warriors on the hill, but 50 % wins from the self-fight. Is there a way to lower that value on 94nop? [21:25] *gets [21:25] stonepapers are pushed to the middle of the hill... [21:25] and HFB is exactly 2 points away from koth [21:29] Time to get some sleep ... [21:29] * Jens waves [21:29] * Nenad waves [21:29] Part: Jens left #corewars [22:00] MSG: [22:00] * Nenad waves (late) [22:00] * Nenad goes to sleep [22:00] MSG: [22:06] for those interested, 0.001643721971153 + 0.822467633298876i on the complex plane, interval -5.0e-12, 5.0e-12 [22:06] (mandelbrot set) [22:06] on the real axis I mean [22:27] brx, You like fractals? [22:33] datagram: hacked something together in haskell today for escape time fractals [22:33] the idea is to generate interesting meshes for my raytracer [22:34] maybe a fractal zoom raytraced? :) [22:34] http://datagram.deviantart.com/gallery [22:34] I "specialize" in Flame Fracatls [22:34] Fractals* [22:35] * brx checks [22:36] inet connection is screwed up. this will take a while. [22:37] how do you generate your fractals? [22:37] http://apophysis.org [22:38] Woot, 4 IRC-monster datagram/Roy 35 4 [22:38] Dragonfly challenged that hill, so we raked in points from it and moved up a notch : ) [22:39] grats :) [22:39] http://en.wikipedia.org/wiki/Buddhabrot [22:39] ah I hoped you had ruled your own fractal code [22:40] Well, I rewrote it in python [22:40] With features that I wanted + direct access to C [22:40] But most of that code got lost when my hard drive died a few months ago [22:41] * brx nods [22:51] time to go... [22:51] * sascha waves [22:51] Part: sascha left #corewars [22:52] * Fizmo waves too late [22:52] ok, gotta go too [22:52] * Fizmo waves [22:52] MSG: [23:12] datagram: how did you color your fractals? :) [23:13] MSG: Read error: Connection reset by peer [23:14] brx, It is built into the program [23:14] But I have to go,be back in a few hours [23:15] alright [23:15] of course it is built ito the program [23:15] I was wondering about the actual algorithm [23:25] MSG: Ping timeout: 252 seconds [23:26] Join: brx joined #corewars