[00:39] MSG: Quit: Trillian (http://www.ceruleanstudios.com [06:25] Join: fiveop joined #corewars [07:21] Join: Mizcu joined #corewars [07:59] Join: fiveop_ joined #corewars [08:01] MSG: Ping timeout: 252 seconds [08:17] Hello [08:19] MSG: Ping timeout: 252 seconds [09:58] Join: Core29 joined #corewars [10:58] Join: caesar joined #corewars [11:34] MSG: Quit: GoodBye , My Friends... [11:46] My step program is coming along nicely [14:57] Join: michal joined #corewars [14:59] Nick Change: fiveop_ changed nick to fiveop [15:10] Join: Jens joined #corewars [15:10] Hello [15:10] :) [15:10] Jens, My Corestep is v0.3 now [15:10] It's got lots of fancyness [15:10] And what does it do now? [15:11] Building in an optimizer, but I am going to bed [15:11] It has breakpoints and offsets for your code and all that jazz [15:11] datagram: There is already an optimizer [15:11] I'm making it so I can just have it go through all the possible steps I want and it tells me which overwrite my code how I want it to and how many bombs they throw out before they do [15:12] And I made a warrior for the tournament [15:12] :) [15:12] It's a leet paper [15:13] hmm ... how can I trust such information? [15:13] I could make now a scanner to kill you paper [15:13] Look at this honest face [15:13] <- [15:13] I don't try anybody, not even me [15:13] *trust [15:13] How do you trust the notion of distrust, then? [15:14] cause it's not a person :P [15:14] I can't trust myself to have an opinion about that [15:16] My first warrior for the CWSET is now ready and I've started to use YACE now. The best it has produced so far is a two-stage-clear [15:16] I still don't see how you're supposed to benchmark without making a whole army of warriors for that specific core, and then trusting that all of those don't suck [15:17] That is the fun part of the tournament ... not having a benchmark [15:17] Not when you're a newb :'( [15:18] I've asked Joonas to open a hill @ SAL, but haven't got an answer so far :( [15:18] Like I'm all happy I wrote a warrior for 94b that can overwrite it's own code without me having to ask Roy for help [15:19] The new warrior will probably go up soon [15:19] Does it already have a name? [15:19] Probably 'Scamp' [15:19] That is if I add imps to it [15:19] hmm .. then you really want not to win [15:20] I don't just want to write some stupid counter to whatever is on the hill [15:20] I think that's silly, because then all that happens is people fill up the hill with other counters [15:20] And so on [15:21] Like I'd rather write a stone that can go well against papers on a hill full of papers [15:22] Join: brx joined #corewars [15:23] It forces me to get better [15:23] But that's just my thought Jens [15:23] And I'm a jerk [15:23] With that, I am off to bed [15:23] I'll email you corestep v1.0 when it is done [15:24] ? [15:24] (brx@solace)($:~/Coding/redcode) util/corestep --v [15:24] corestep v3: Non-simulating optimal step finder by Jay Han, 5/13/1994. [15:24] datagram: Thanks, but the name is already used [15:24] boo urns [15:24] :) [15:25] That one serves a different purpose though [15:25] I'll call it corenotstep then [15:25] Or something witty. [15:25] Goodnight [15:26] * Jens waves [15:47] MSG: Quit: Download Gaim: http://gaim.sourceforge.net/ [15:48] MSG: Quit: Download Gaim: http://gaim.sourceforge.net/ [15:50] Join: michal joined #corewars [15:55] Join: Fizmo joined #corewars [15:55] hi [16:04] Cool!!! [16:06] http://www.epitech.net/gruiiik/ [16:06] a 3-Dim graphical animated corewar programm [16:43] Join: Metcalf joined #corewars [16:43] Hi [16:44] hi [16:44] http://www.epitech.net/gruiiik/ [16:44] a 3-Dim graphical animated corewar programm [16:45] I found today the page with the downloads [16:45] Part: michal left #corewars [16:45] just look at the jpg's to see what I mean [16:46] Hi Fizmo, Michal [16:46] Big JPGs [16:48] Join: Jens joined #corewars [16:48] Hi Jens [16:48] Hi Jens [16:48] :) [16:48] I recognise it from searching with google images [16:48] Join: michal joined #corewars [16:48] there was a posting on r.g.c. [16:49] Oh, I can't recall that [16:49] with a link to site in french language [16:49] I saw there a picture, but didn't find anything else until today [16:49] the program works well under XP [16:50] but unfortunately absolute no documentation [16:50] :-( [16:51] There is also a exe which conferts the programms into loadfiles [16:51] but it can't convert any redcode warriors, so I think it uses a different language [16:51] :-( [16:52] I was watching a complete fight between two warriors and can'T imagine what kind of strategy that should be [16:52] I try to avoid linking to anything too different to Corewar as we know it [16:53] I like the idea of visualizing battles [16:53] as it is done here [16:55] Yes, the still images look very impressive. [16:55] I would think someone could add a similar display to pMars [16:55] MSG: Remote host closed the connection [16:55] Metcalf: Why should we do that? [16:56] to attract new player? [16:56] The graphics are interesting, but nothing more than a distraction. [16:56] I would switch them off after a few rounds. [16:56] cw is a bit abstract, with such visualization one could wake interest in this game [16:57] Because Christian likes them, so some other players might like them... and if they do, they might be distracted and spend less time on their CSET2005 entries [16:57] I think, it is too late for that, John. [16:57] Join: michal joined #corewars [16:57] My first one is already finished. [16:58] Hmmm... I need to start work properly on mine. [16:58] Now I've started an evolver to see, whether it can create sth. better [16:58] So far I've only got clears [16:58] Submit the evolved clear, no-one will expect that and you will catch everyone unaware ;-) [16:59] They are slow an weak. [16:59] *and [16:59] At the moment I'm waiting for a good mutation. [17:00] Mutate it yourself to encourage it along [17:01] I've started the evolver to see, whether a 3800-core is that much different from a 8000-core. [17:01] Changing sth. now would destroy my "experiment" [17:01] There are no google ads any more on Roy's ICC2006 page. [17:01] I was going to click [17:02] From my point of view there have never been ads on his page [17:02] Hmmm... step size mod-19 [17:03] he grabbed the cash and fled to carribean [17:04] I'm so accustomed to my filter software, I'm surprised every time I use another computer. Then I almost only see ads, ads and even more ads [17:04] the pressure of expectations for his cwset position was probably the last straw [17:04] lol [17:05] hello people. [17:06] hi [17:09] a corewars 3d screensaver might be fun :) [17:09] :) [17:09] you could have it show your favorite cw encounter ;) [17:10] and michal could use them to enhance his fever induced trance states [17:17] Join: elkauka joined #corewars [17:17] hi [17:18] hi [17:18] Hi Elkauka [17:18] anything new since sunday? [17:20] hi el kauka [17:22] More people in the Who's Who, that's all from me. [17:23] :) [17:24] I need to add a lot more people, I'll get there eventually. [17:24] Anyone who has made an important contribution, had a HoF warrior, or who has been around for ages. [17:26] MSG: Ping timeout: 252 seconds [17:54] Jens: where did you find Yace? [17:54] Oh, Jens has gone. [17:58] quali page slightly updated [18:00] Hmmm... 9pm on Saturday. [18:00] I had better get a move on, I have to have mine done by Thursday then. [18:02] Everybody can send the entries earlier if they want [18:02] I'll let run the round on sunday morning [18:03] and am still in preparation of round 2 site [18:05] Do you think 3rd place should be between loser SF1 and loser SF2? [18:06] yes [18:07] Should the loser of the final battle against the loser of the semi-final they didn't take part in, to decide 2nd and 3rd place between them? [18:07] Consider four players: 1, 2, 3, 4 [18:07] there is also another idea which came me in mind [18:08] semi-final: 1 beats 3, 2 beats 4 [18:08] final: 1 beats 2 [18:08] 2 is better than 4, but not neccessarily better than 3 [18:09] 2 should battle 3. If three wins, the final ranking should be 1, 3, 2 [18:09] If 3 loses, 3 should battle 4, and the final ranking would be 1, 2, 3 or 1, 2, 4 depending on the outcome. [18:10] well, interesting idea. But what do you think about that: [18:11] Metcalf: that sounds like the first step to roundrobin. [18:12] the loser of the qualification make round robin a a group where the best meets the loser of Round 2 fighting together round robin [18:12] minimum comparison sort for 4 items. [18:13] continuing for each round [18:14] Fizmo: that's a good idea. At least everyone is included right up until the end. [18:16] yes [18:17] I was firstly thinking of a double elimination torunament, but that's not working in the case of such tournament [18:17] because the loser round has usually twice as much rounds [18:17] MSG: Ping timeout: 252 seconds [18:19] but I am thinking of let the losers of each round fight round robin, just off-topic [18:19] See Swiss-Style Tournament : http://en.wikipedia.org/wiki/Tournament [18:20] Winners fight exactly the same way as single-elimation [18:20] Losers go on to fight other loses. [18:20] E.g. loser SR1 vs. lose SR2 [18:22] yeah, that's good. But the problem is that I wasn'T expecting a power of two number of participants [18:22] so I had to do a qualification round to come down to 8, 16 or 32 [18:32] MSG: Quit: humhum [18:32] Join: fiveop joined #corewars [18:33] MSG: Client Quit [18:33] Join: fiveop joined #corewars [18:33] MSG: Client Quit [18:33] Join: fiveop joined #corewars [18:33] bleh [18:34] :) [18:40] Time to go [18:40] * Metcalf waves [18:40] * Fizmo waves [18:40] MSG: Quit: mov.i #1,1 [18:46] Part: michal left #corewars [18:53] cu [18:55] cu [19:04] MSG: Excess Flood [19:05] Join: michal joined #corewars [19:23] gotta go now [19:23] * Fizmo waves [19:23] MSG: [20:08] MSG: Remote host closed the connection [20:09] MSG: Ping timeout: 252 seconds [20:09] MSG: Quit: Lost terminal [20:10] Join: fiveop joined #corewars [20:11] Join: michal joined #corewars [20:15] Join: joonas joined #corewars [20:16] MSG: Client Quit [20:17] Join: brx joined #corewars [20:32] * fiveop waves [20:32] MSG: Quit: humhum [20:50] MSG: Ping timeout: 252 seconds [20:51] Join: brx joined #corewars [20:52] Join: Core29 joined #corewars [20:58] Join: brx_ joined #corewars [20:59] MSG: Read error: Operation timed out [21:12] MSG: Ping timeout: 252 seconds [21:12] Join: brx joined #corewars [21:24] MSG: Ping timeout: 252 seconds [21:24] Join: brx joined #corewars [21:37] MSG: Ping timeout: 252 seconds [21:37] Join: brx joined #corewars [21:55] MSG: Ping timeout: 252 seconds [21:56] Join: brx joined #corewars [21:57] Join: Core29_ joined #corewars [22:00] MSG: Ping timeout: 252 seconds [22:01] MSG: [22:05] Part: Core29_ left #corewars [22:06] Join: Mizcu joined #corewars [22:21] MSG: Ping timeout: 252 seconds [22:21] Join: brx joined #corewars [22:25] MSG: Ping timeout: 252 seconds [22:28] Join: brx joined #corewars [22:41] MSG: Ping timeout: 252 seconds [22:43] Join: brx joined #corewars [22:48] MSG: Ping timeout: 252 seconds [22:49] Join: brx joined #corewars [22:55] MSG: Ping timeout: 252 seconds [22:57] AAAAAARGH [22:57] i feel frustrated [23:00] Need a hug? [23:00] I need something to punch [23:02] Heh [23:02] Removed one dummy from benchmark and its scores got messed up [23:02] Well I gotta run [23:02] My trick is to not use a benchmark! Then I don't have to worry! :P [23:09] Join: brx joined #corewars [23:13] MSG: Ping timeout: 252 seconds [23:15] Join: brx joined #corewars [23:20] MSG: Ping timeout: 252 seconds [23:27] Part: michal left #corewars [23:43] Join: brx joined #corewars [23:49] MSG: Ping timeout: 252 seconds [23:58] I need to edit corewin to display warning when i use stepsizes with mod 2^x