[02:24] MSG: Ping timeout: 252 seconds [02:38] Join: datagram joined #corewars [03:45] MSG: Ping timeout: 252 seconds [03:46] Join: datagram joined #corewars [04:51] MSG: Ping timeout: 252 seconds [04:51] Join: datagram joined #corewars [06:09] Join: imrahil joined #corewars [07:30] Join: Cube joined #corewars [07:30] hi freakz [08:11] MSG: [08:40] MSG: Ping timeout: 252 seconds [08:48] Join: johnkw joined #corewars [09:01] MSG: Ping timeout: 252 seconds [09:07] Join: johnkw joined #corewars [09:20] MSG: Ping timeout: 252 seconds [09:26] Join: johnkw joined #corewars [09:39] MSG: Ping timeout: 252 seconds [09:45] Join: johnkw joined #corewars [09:59] MSG: Ping timeout: 252 seconds [10:05] Join: johnkw joined #corewars [10:18] MSG: Ping timeout: 252 seconds [10:24] Join: johnkw joined #corewars [10:37] MSG: Ping timeout: 252 seconds [10:43] Join: johnkw joined #corewars [10:57] MSG: Ping timeout: 252 seconds [11:03] Join: johnkw joined #corewars [11:16] MSG: Ping timeout: 252 seconds [11:22] Join: johnkw joined #corewars [11:36] MSG: Ping timeout: 252 seconds [11:42] Join: johnkw joined #corewars [11:54] Join: willvarfa joined #corewars [11:55] howdy folks :-) [11:55] MSG: Ping timeout: 252 seconds [11:55] good to be back daytimes [12:01] Join: johnkw joined #corewars [12:14] MSG: Ping timeout: 252 seconds [12:20] Join: johnkw joined #corewars [12:26] Join: Agnostic joined #corewars [12:27] hi all [12:27] MSG: Ping timeout: 252 seconds [12:27] anyone involved in generating redcode? [12:28] you mean by hand or by writing programs to do it? [12:29] writing programs for generation/evolution [12:30] i'm trying to set up an experiment for comparison of evolution effectiveness in different mars settings, nano/tiny/standard [12:31] has someone's done something like it before? [12:31] 's* [12:35] there are plenty of people who write evolvers [12:35] the effectiveness is something that they follow keenly, obviously :-) [12:36] i'm sure :) [12:36] but they probably don't do that effectiveness check in a systematic way; more of a 'feeling' way [12:37] bvowk has, to my knowledge, gone furthest with this [12:37] although there are others such as the microgp team who I have less info on their methods [12:38] bvowk actually has his evolving programs using feedback from the actual target hill to direct his evolution in the most profitable direction automatically [12:38] that's what i'm trying as well [12:38] whereas most earlier evolving frameworks started with random soup and used self-fighting to evolve from said soup, hoping it would eventually find potential hill challengers [12:39] but with bigger core sizes evolution is way slower to be effective, of course [12:40] i've used hill feedback too, as far as i've seen it's pretty effective, but my evolver is still leeching off handmades :) [12:43] :-) [12:43] best of luck; I have been a fairly extensive (note I don't claim successful) evolver in the past [12:43] http://redcoder.sourceforge.net [12:47] so i see. :) that species evolver is impressive [12:49] well Species-Blossom was kick-ass [12:49] you're saying meta-instruction evolution doesn't help? [12:49] just never finished [13:00] gotta go. thanks will. [13:00] MSG: [14:12] Join: Judodudo joined #corewars [14:13] Is anyone actually here? [14:14] afraid so [14:15] It's just most people just idle for days at a time, which can be a little annoying [14:15] :) [14:15] they do look at logs and stuff and jump in when they can [14:16] evenings european time is when many are actually watching live [14:16] I'm in Europe [14:16] many redcoders are [14:16] where are you? [14:17] and others are in America, which means their daytimes are your evenings, so it all works out well that way [14:17] I move about [14:17] lol [14:17] ok [14:31] Do you use Firefox? [14:33] It's just I'm writing a KOTH extension and I need someone to beta test it [14:37] i have to go [14:37] goodbye [14:37] Part: Judodudo left #corewars [14:40] Join: johnkw joined #corewars [15:57] Join: Fluffy joined #corewars [15:57] :) [15:57] * willvarfa waves [15:57] Part: willvarfa left #corewars [16:12] Never found a better introduction: http://uncyclopedia.org/wiki/X_Window_System [16:27] Join: Metcalf joined #corewars [16:28] Hi [16:45] heya met [16:45] Hi bvowk [16:46] how's it going? [16:46] Okay thanks. How for you? [16:46] Hi Metcalf, bvowk! [16:46] Fluffy! [16:47] :) [16:47] anyone here who knows much about physics? [16:47] Now I know, why I should keep this name. It always sounds quite stupid: "Fluffy" [16:47] physics, the pseudoscience? [16:48] I have a problem with electro magnetical powers [16:48] i need to know how strong two e-magnets push at each other [16:48] Try http://uncyclopedia.org/wiki/Physics [16:49] its going alright [16:49] Sorry, but I can't help to be uncooperative today [16:49] ;-) [16:49] how is physics a pseudoscience?! [16:50] Try the last link and you'll know why [16:50] It isn't related closely to the two true sciences. [16:50] what are the two true sciences? [16:51] let me guess [16:51] chemistry and biology? ^^ [16:51] No. [16:51] no, fish and chips [16:51] Maths and algorithm analysis [16:52] lol [16:52] http://uncyclopedia.org/wiki/Science [16:52] well, ok, i think no one here can help me, right? ^^ [16:52] Physics, Chemistry and Biology have way to much guesswork to be considered a true science [16:53] yes met, but math is just the shuffling of symbols around, there's nothing to tie it back to the real world! [16:53] * bvowk ducks! [16:53] imrahil: at least not me, I don't know nothing about it [16:54] imrahil is this your homework? [16:54] bvowk: No need to duck. It is true [16:55] imrahil: do you just have two electromagnets which are supposed to push each other away when current is applied to both [16:55] bvowk, if my homework would be that complicated, I'd quit school immediately [16:55] kind of metcalf [16:56] Why only kind of? [16:56] you know what a railgun is? [16:56] Oh. [16:56] i had the idea to use two magnets [16:56] not one and the Lorentzforce [16:56] heh.. [16:56] you're looking for a coil gun.. [16:56] nope [16:56] a coilgun also does not do what i want [16:57] google for it and theres a site that'll give you pretty much the entire rig to simulate it.. [16:57] i'm allready looking for this more than a week [16:57] if you know such a site, inform me, I haven't found one [16:57] you'll likely want to give up and try a railgun, much easier :) [16:58] yeah, and much much more heavier [16:58] I still believe that my idea could actually be stronger with the same amount of energy [16:58] yes.. but if electromagnetics is difficult math for you, I'm afraid you lack the technology to do much better than ramming alot of electrons down two rails [16:59] besides, railguns are fun! [16:59] perhaps I'm wrong, but you cannot say without trying [16:59] yep [16:59] but as I stated above: their too heavy for my intended purpose [16:59] just be very very careful with the high voltages.. I zapped myself a couple times on my railgun [17:00] you may know the game paintball also named gotcha [17:00] imrahil: what exactly is your intended purpose? :-) [17:00] paintball railgun? [17:00] why can't you just use one of the very reasonably priced paintball guns? [17:00] if I get the weight down to less than 1000 gramms it may work [17:00] besides, if you launch a paintball more than about 230fps, it'll break skin, and thats really not fun [17:01] 'cause both existing firing methods are not good enough for me [17:01] fps? [17:01] I have electrical Power here [17:01] there is no way you can get a coilgun with a bore of .68 caliber down to 1kg.. [17:01] not highpressure air/co2 [17:01] it just hast to reach 65 m/s [17:01] the smaller the bore the easier its going to be because electromagnetic interaction drops off at ^6 [17:02] the bore of the firing mechanism doesn't have to be as big as the actual projectile [17:03] so you're planning on whacking your paintball with a small shaft? [17:03] Hmmm... be careful bvowk... You may not be advising someone how to make something fun :-) [17:03] yep, small at the backend, not at the frontend [17:04] metcalf, I wouldn't hurt you ;) [17:04] You're not planning two or more railguns pointing into each other or anything like that are you? [17:04] well.. you can buy rigs that'll do something like that.. [17:04] but you likely won't be impressed with the power.. [17:05] Metcalf, combining railguns would be funny [17:05] but not what I want ^^ [17:06] Not funny when you start smashing the wrong kind of stuff into each other at high speed [17:06] wait a second, I have to look up rigs in a dictionary ^^ [17:06] solenoid thats the word I'm looking for [17:07] bvowk, do you know anything about how the forces could be calculated? [17:07] i need to know, not to guess wildly [17:07] i have to compare the result of my idea with something [17:08] you should be able to find mathematical models of solenoids pretty easily online.. [17:08] but I think metcalf is right.. [17:11] with what [17:11] ? [17:11] that you shouldn't be doing this :) [17:11] bvowk: quick insert a standard disclaimer of liability in the log! [17:12] I am not responsible for any injury to yourself and others that may occur based on any information that may or may not have been discussed, hinted at, stepped carefully around, or kiboshed! [17:13] lol [17:13] no matter, my teacher and father are the ones advising me when I should not do anything else in a certain direction [17:18] Participants in the speculative discussion which may or may not have occured in this channel accept no responsibility for any damage to property, financial loss, electromagetic interference, or injury caused [17:18] There are some neat instructions with my new laptop [17:18] Including "Do not heat battery in microwave oven" [17:19] lol [17:19] lol [17:19] the strange thing is that this is in there because someday someone DID that particular thing [17:19] yeah, mine says that if your glasses are too strong, the focused points of light from the monitor may cause eye damage [17:19] I didn't consider trying it. I wonder if it extends the battery life or something. [17:19] and I really want to know what made him do this ^^ [17:20] so you should avoid wearing them while using the notebook [17:22] http://tinyurl.com/an6zk [17:23] Close to the bottom, the datasheet warns not to put it in the microwave [17:26] They've forgotten sth. [17:26] "Do not cook!" [17:27] Do not feed to babies and / or pets. [17:27] No, that should be allowed [17:27] I think I need to add a disclaimer to my website. [17:28] You should start by explaining how to use a website [17:28] Okay, It is advised that users feeding this component to babies and / or pets do so at their own risk. [17:28] Then it isn't specifically forbidden. [17:29] Metcalf: Is there a risk? You don't know my intentions ;-) [17:31] Fluffy: You should not do anything with it other than as specifical described in the user manual. (available next March) [17:33] Any other usage renders the user license and warrenty invalid. [17:33] Hmmm... [17:33] I could start with [17:35] "The advice on this page is intended for use within a Corewar environment only. Corewar.co.uk is made available without guarentee the information provided with help you to improve your warriors" [17:36] heh [17:37] Join: fiveop joined #corewars [17:42] Join: Roy joined #corewars [17:42] Hi, Hi [17:42] Hi :) [17:46] hi [17:47] hi [17:47] hi [17:47] hi [17:48] hi ho [17:48] now you've spoiled everything :-( [17:48] maybe we should write a brainfucklike interpreter, with 'h' 'i' and ' ' [17:49] nice idea [17:49] we almost made a whole program there ;) [17:49] Can you make an interpretter in Redcode? [17:49] lol, metcalf == crazy [17:50] that isn't Redcode, but C [17:50] ;-) [17:50] hmm.. [17:50] I think you can write anything in Redcode. [17:50] Yeah, but it'll take a while.. [17:51] I'll point you to this again http://corewar.co.uk/temp/xycalc.red :-) [17:51] Heh, then I'll point towards my selfoptimising paper :) [17:51] Is anyone interesting in working on a substantial size program in Redcode, for fun? [17:51] * Roy is in [17:52] What could we write? [17:52] what should be its purpose? [17:53] How about a redcode emulator? [17:53] An decent operating system for ARES? [17:53] Hmmm... it would be tricky to read the opcodes to be able to emulate them. [17:54] you could encode a complete instruction in the A and B field [17:54] But you could copy the instruction to a fixed location, adjust the a and b field numbers, then execute the one instruction [17:55] yes, nice solution [17:56] We could make a evolver... :) [17:57] Then we need to make two things, and process allocator, a program that creates a virtual core. [17:57] In the 10.000 core (or something) it takes the last 8000 as virtual core, and it splits a process to that instruction [17:57] Hmm ... that sounds quite easy. Why not restrict use ICWS '88 to make things fun [17:57] *us [17:58] The other part is the evolver itself :) [17:59] more ideas JM? [18:00] I'll be a little bit afk, I have to get a little better in Jet Grind Radio, going to play a tournament tomorrow :) [18:00] Text adventure [18:00] For some reason I had a feeling you where going to say that ;-) [18:01] But how are you going to display the text? In a visual core..? [18:02] I already made a tamagochi in redcode.. [18:02] ARES [18:02] Or someone could add opcodes to PMARS [18:03] INP for keyboard input [18:03] OUT for teletype output [18:06] Join: Mizcu joined #corewars [18:08] metcalf: we do not want to make redcode your development language.. it'd make the rest of us feel too bad when you were solving diffential equations in redcode.. [18:09] look its easy, I wrote this little redcode program to solve the matrix and output the correct constant.. see? [18:09] * datagram yawns [18:09] bvowk: He won't solve differential equations, he'll probably solve the halting problem ;-) [18:09] heh [18:10] metcalf: think of all the computer scientists that'd piss off.. no output in redcode (for your own good!) [18:10] Hmmm... I'm only interested in solving tricky redcode problems at the moment [18:10] I have to go in a minute :-( [18:11] I thought about making a handy utility, but only in a redcode version :-) [18:11] * Metcalf waves [18:11] MSG: Quit: mov.i #1,1 [18:11] * Fluffy waves [18:11] too late :( [18:11] * Roy waves!! [18:19] aufwiederguttschüssnacht [18:20] MSG: Quit: BLUT! BLUT! RÄUBER SAUFEN BLUT! HOCH VOM GALGEN KLINGT ES, RAUB UND MORD UND ÜBERFALL SIND GUT! [18:24] Part: Fluffy left #corewars [19:18] MSG: [20:24] * bvowk rattles metcalf... [20:25] I've got information from he who must not be mentioned for you met.. msg me next time you're about. [20:33] Join: Core29 joined #corewars [20:45] MSG: Read error: Connection reset by peer [20:49] Join: Core29 joined #corewars [20:54] MSG: Quit: Trillian (http://www.ceruleanstudios.com [22:36] Join: Miczu joined #corewars [22:37] MSG: Ping timeout: 252 seconds [22:37] Nick Change: Miczu changed nick to Mizcu [23:55] MSG: