[02:33] Join: beretta joined #corewars [02:34] hello all [02:45] it's early in the morning [02:45] hello [03:07] MSG: Ping timeout: 252 seconds [03:13] Join: brx joined #corewars [07:32] Join: Mizcu joined #corewars [09:16] Join: fiveop joined #corewars [10:31] Join: Roy joined #corewars [10:31] ?me sighs [10:32] * Roy sighs...!! [10:32] Everything goes wrong today, and I'm still a bit ill.. [10:35] I actually joined #ocrewars and #ccrewars before getting here to complain about my day [10:37] : ( [10:45] But there is good news too! [10:46] No idea what atm, but there must be good news [10:47] Hehe [10:50] So, how are you data? [10:50] Tired, bored, etc [10:50] Setting up some materials on my desk to start a new painting [10:51] I'm out of white and black watercolors, though :-x [10:52] Use more color then ;-) [10:52] Red yellow and blue baby [10:52] mspaint never runs out of colors.. [10:52] Mspaint also sucks : / [10:55] No it doesn't..!! [10:55] Just hard to master ;-) [10:55] haha [11:04] Find proof on my deviantart page ;-) [11:04] I'm close to mastering it! [11:05] Haha link me [11:06] the link is on www.redcode.nl [11:07] "Misc art made by me" link ;-) [11:07] http://datagram.deviantart.com [11:07] http://www.deviantart.com/deviation/7253054/ [11:08] Hehe not bad [11:09] Have you used Terragen? its cool to play with too! [11:10] I'm not a big fan of that, but I've used it [11:11] I really like the way it creates water, so damn realistic! [11:13] http://www.deviantart.com/view/7777549/ [11:15] It's an okay program, but too little user involvement in the creation of the terrain [11:16] Its been a while since I used it, but I didn't find it too hard (when reading some tuts) [11:24] What color should this koi be, Roy [11:27] orange and brown [11:28] with some basilicum and a slice of lemon, and a nice creamy sauce [11:28] on a plate, with some veggies [11:29] and something to drink, maybe a cup of coffee [11:32] : ( [11:32] You have not helped me choose :'( [11:38] what color have you not yet used [11:50] Blah I ruined this painting already [11:57] Koi is best as dinner [12:15] quit I've idled too long... [12:15] MSG: Quit: I've idled too loong [13:48] Datagram, you can always turn it into a Warholl [13:48] Fuck [13:48] I want to cook [13:48] But I am scared of lighting myself on fire [13:48] Hands have turpentine and whatnot on them [13:49] put on some gloves? [13:50] or light them and quickly put them in water + hope for the best? :) [13:50] I don't think I have a mit [13:50] I will check [13:50] Yeah, no mit [13:55] Then go for the second option... (eeeek!!) [14:02] hello [14:03] ok, now i've seen everything [14:03] Lies [14:03] You haven't seen the inside of a black hole [14:03] Player completes two games at the same time - with one controller [14:06] Hmm... url? :) [14:07] what extconf.rbtelintextconf.rb is everybody talking about, the extconf.rbbosniaextconf.rb channel extconf.rbenemy of the stateextconf.rb has extconf.rbinsextconf.rb gone nuts. [14:07] http://bisqwit.iki.fi/nesvideos/movies.cgi?systemid=2 [14:09] can you read me? [14:09] am i invisble? hello? [14:09] No, you are visible now [14:09] You exist [14:10] of *skipjack* course i exist, ts. [14:10] i *kilderkin* have *belknap* added *bluebird* a *tempest* silly feature to *ron brown* syn. [14:10] you can guess *arrangements* what it is. [14:10] Fun with scripts? [14:11] sigh, it is no *forte* irc *rubin* client *noriega* script. [14:11] it"s *fts2000* a gtk2 app written *jiang zemin* in ruby to *afspc* redirect entered *domestic disruption* text to other windows. [14:11] Sounds like a party. [14:12] this is *brigand* a good *lexis-nexis* idea. [14:13] finally, *brigand* this *bromure* does something *telint* really useful. [14:13] Join: inversed joined #corewars [14:13] I'm going to /ignore you soon [14:13] usefull? its annoying *crap!* don't you *yes!* think? [14:14] hi Inversed [14:14] Hi all. Just entered to ask Roy [14:14] Hi inversed king of hills, master of the core! [14:14] * Roy hides [14:15] Why using spl ofs, 0 instead of spl @0, >ofs in pws ? [14:15] Because uhm it scores better [14:15] No idea why :) Halcyon uses it right? [14:16] But also Reepicheep [14:16] reepicheep u.. nothing [14:16] It's used quite often in pws. Scores better against what? [14:17] roy, *new world order* no, i don"t think it is *albright* annoying *fraud* or crappy. [14:17] In reep and halcyon I think it has something to do with the second copy [14:17] Hmm, I guess I'll publish my very small paper article about that [14:18] I wrote it some months ago for the new corewarrior but it takes too long :( [14:18] second > third copy [14:18] the one that uses that second copy as pointer [14:20] It just replaces { with < in third silk, not a big difference [14:21] I thought as a pws expert you ought to know why [14:21] ?me goes *emc* off *albright* making food [14:24] I might know why, but not right now, maybe the answer is in the little article, and it poses a question too! [14:24] (that still wonders me...) [14:25] It was used in rcheep for the first time, right? So maybe I should ask JM [14:25] I just try a lot of things and select the best ones, don't ever wonder why it is, it just is [14:25] Yes, but you can wait until I post it tonight, it might answer1 [14:25] *the question [14:28] Ok. Guano is pwi? (Why you never write strategy line?) [14:31] Strategy line uhm too much work and reveals much secrets ;-) [14:31] Yes, I'm trying out new pwi [14:31] What kind of stuff you use to beat AGrunt? Most pap/pws cant beat it [14:32] Hehe, imps beat it apperently [14:33] Its nothing special really just something that slightly resembles Maelstrom, it has imppaper and a non-imppaper [14:33] But a different kind of imp-paper and a different kind of a-imp-paper :-) [14:35] AGrunt beats maelstrom ~120:117 [14:36] Made your superb warrior mentioned in 'Re-inventing a snippet'? [14:44] Heh how does it score? :) [14:47] Inversed: I just thought about a new trick [14:48] 1000 rounds: AGrunt 118.1 Maelstrom 113.0 look at 94standard if you doubt this. What trick? [14:48] You know the PPPC boot trick I recon? Booting the booted paper away [14:48] Doing this in a paper might be useful, using one copied paper to copy another [14:50] inversed: Its not THAT similair to Maelstrom, it uses two different papers [14:50] But the concept is the same, using a anti-imp-paper and a pwi [14:58] I'm surprised because I can't find a paper that beats MAG effectively [15:02] Its special :) [15:02] What does the paper from Halcyon do? Its pretty aggresive and close to the a-imp one in Guano [15:02] Close == the same ;-) [15:03] I've just started to optimize it actually, just threw two papers together [15:06] MAG beats Halcyon. My quickvisit is over, bye. [15:07] MSG: [15:36] MSG: [15:41] Join: sf joined #corewars [15:42] Hello [15:42] hi sf [15:42] Time to read the logs and catch up [16:37] MSG: Quit: Quick! Kill your client! Bersirc 2.2 is here! [ http://www.bersirc.org/ - Open Source IRC ] [16:46] Join: X-Scale joined #corewars [16:46] hi X-Scale [16:46] hi there Mizcu [17:02] MSG: Ping timeout: 252 seconds [17:03] Join: X-Scale joined #corewars [17:19] MSG: [17:34] Join: Mizcu joined #corewars [18:11] Join: Fizmo joined #corewars [18:12] hi [18:21] Join: Roy joined #corewars [18:26] Hi [18:26] hey fizzer, you survived Amsterdam :) [18:27] hi, yes [18:28] just arrives late afternoon [18:28] yes, I survived :) [18:29] Join: Metcalf joined #corewars [18:29] How was it the last couple of days? [18:29] Hi [18:29] Hi John [18:29] INVERSED -LOG MESSAGE-: check r.g.c about the paper [18:30] Ohw and Fizmo, also check out r.g.c for the mod-trick :) [18:30] well, quite nice. But my feets were hurting on every afternoon :-/ [18:30] Hi John [18:30] Thats a shame, you can't just sit down or anything :( [18:31] I'll do, still looking what I missed tzhe last couple of days in internet [18:31] Not so much, although the hill did change a little while you where gone [18:31] I haven't really tried THE idea yet, so you still have good changes, but I don't think (after some initial tests) that it would be effective [18:31] *chances [18:32] THE idea? [18:32] sssssttt! [18:32] THE spl idea? [18:32] spl? [18:32] no.. [18:32] Ah, good :-) [18:32] lol [18:33] We had a idea when we met thuesday, and this time I think Fizmo will get away with a better warrior :) [18:33] well, I think I'll try THE idea later and lat it optimax over night [18:33] heh, we'll see if I'll be this time slightly better ;-) [18:34] JM, you have to help inversed and me out, read logs ;-) [18:34] I don't think I'd be much help [18:34] You made Reeps paper right? [18:39] MSG: Ping timeout: 252 seconds [18:39] Hehe, he flees! [18:39] hrm. [18:40] hrm? [18:42] * Roy is wondering now what the spl idea is... [18:44] I don't know [18:57] Join: Metcalf joined #corewars [18:57] Sorry Roy, what was you asking about Reepicheep? [18:58] wb, John [18:58] See the logs or r.g.c. why does the second copy have spl XX,0 [18:58] And what is THE spl trick? :) [18:58] Oh, doesn't the article about Reepicheep explain? :-) [18:59] Uhm don't know really, what article is that? [19:03] MSG: Ping timeout: 252 seconds [19:03] Join: Metcalf joined #corewars [19:03] This one C:\Documents and Settings\John\reepicheepsecret.txt [19:04] Ah, hmm, my HD seems to be missing that 'John' directory :) [19:04] :-/ [19:05] Actually I believe we left this unexplained especially for you to think about Roy [19:06] I have pondered about it, see r.g.c :) [19:06] Look how it interacts with the rest of the paper [19:10] Looking, but can't find anything special now [19:10] *up to now [19:13] MSG: Ping timeout: 252 seconds [19:16] Join: Metcalf joined #corewars [19:17] Who's lurking? There are 13 users and only 12 here :-) [19:19] ? [19:19] Fizmo: /users [19:19] Current local users: 13 Max: 16 [19:22] I se [19:22] see [19:23] still preparing a warrior with THE idea [19:27] using inversed vortex? [19:27] that one it nice :) [19:28] Oh, that kind of idea :-) [19:28] yes, still rewrite it a bit [19:28] Hmmm I think I mentioned it on irc before :) [19:28] so that it fits better to my demands [19:28] rewrite to you own snippet (redirection?) [19:29] making a generic version, that launcher and both imps independantly booted somewhere in core [19:30] Dual imp launcher? :-) [19:30] yeah, I tried that too, it worked best (for me) with only one imp booted away [19:30] and the other? [19:31] just near the launcher [19:31] On top of the first imp, an interwoven spiral :-P [19:32] 4 processes is ok, or better with more processes? [19:32] hmm, 4 seems to fit best in my case [19:32] Haven't tried more.. [19:32] Might be a bit on the low side [19:38] yes, that's true [19:42] Join: OoS joined #corewars [19:43] MSG: Ping timeout: 252 seconds [19:51] phew, almost done [19:52] hehe, good luck when optimizing!! [19:57] MSG: Ping timeout: 252 seconds [20:03] Join: Metcalf joined #corewars [20:08] Join: Tenoch joined #corewars [20:09] Hi Tenoch [20:09] Hi Metcalf [20:10] and everyone [20:11] hi [20:11] hiya [20:12] 133 with the second against 94nop0.3 [20:13] MSG: Read error: Connection reset by peer [20:13] Join: Roy joined #corewars [20:14] Thats pretty reasonable Fiz [20:15] well, I think I should set Hulla for phase2 instead of Recon2 [20:15] would be better to optimize against s/p's than against scn [20:16] No idea, generally don't use optimax ;-) [20:17] lol [20:18] Excuse me, what is optimax ? [20:18] oh, i'm on the site [20:18] a tool to optimize constants in warriors [20:18] Optimax is...(what he says) [20:19] sometimes good ideas lacks of good constants [20:19] :) [20:19] I'd need warriors, before i optimize them :D [20:19] which strategy have you choosen to start with? [20:20] i don't really know [20:20] my current try is a scanner [20:21] which first replicates [20:21] but it apparently sucks [20:21] and debbugging without a GUI [20:21] is hard [20:21] Try Corewin if you are a windows user.. [20:21] It has a nice GUI and runs under all windows versions (xp too) [20:22] wow, that's a pretty tough strategy you're use first [20:22] maybe try something more like pure replicator [20:22] my problem is that I am *not* a windows user :) [20:22] that's usually a good starting point to discover cw [20:23] unix? [20:23] Fizmo: yeah [20:23] Mac OS X [20:23] and the SDL frontend with pMARS crashes [20:23] then I would go for Joonas' sdl-pmars [20:24] ohh [20:24] so i compile it without [20:24] Fizmo: looking back, I disagree with the pure replicator thing. it's a rather fuzzy strategy to implement. why not something easy and more transparent like a oneshot? [20:24] well, yes. You're right [20:25] I just looked back to my beginning and I was starting almost exclusively with paper [20:25] I got best success with it that time [20:26] I think the very first warrior I wrote was a paper too. [20:26] * Roy too.. [20:26] * Tenoch 's first warrior was an imp [20:26] yéééé [20:26] ;°) [20:26] ohw hrm no, my first was a vamp [20:26] actually Roy took the source, tweaked it, put a qscan on it and sent it to 94nop [20:27] :) [20:27] Actually my first was a evolved clear [20:27] But I did not 'write' it, I evolved it with my qbasic program :-) [20:27] my first warrior on the beginner hill was a DieHard-clone [20:28] my first warrior on sal beg was enigma iirc. [20:28] shortly appeard in the bottom of 94b [20:28] * brx takes a look at sal b [20:28] The first warrior I wrote was a paper [20:29] ah "test" is still on it. it barely made it onto 94nop and dropped off the challenge after [20:30] a blur-style scanner. [20:30] seems, lot of player got their first successful warrior on the hill using paper strategy [20:32] lol, got 170 pts against a paper with THE idea [20:32] I believe it is one of the more attractive strategies for new players [20:32] Nice fiz! :) [20:35] I'm making a new paper warrior too, improving the concept of Guano [20:35] But I just can't seem to find constants, and don't give it time to find good ones :( [20:36] hmm, good constants are important for a paper nowaday [20:36] Yeah very... especially if you have two papers cramped with constants! [20:38] Has anyone looked at Corewars8086? [20:38] Uhm no.. you? [20:39] Question : what's the use of a CMP-scanner ? [20:40] why comparing distant cells of the core ? [20:40] Because looking at two cells is quicker than looking at one cell. [20:40] Looking at one cell can be done in 2 cycles [20:41] pointer add #step, #first [20:41] jmz.f pointer, @pointer [20:41] Looking at two cells can be done in 3 cycles [20:42] loop add inc, scan [20:42] scan sne location1, location2 [20:42] jmp loop [20:42] ... [20:42] inc dat step,step [20:43] The first piece of code is 1 scan in 2 instr > 1/2 = 0.5 scans per instruction, the second is 2/3 = 0.66 scans per instruction [20:43] But if the two cells are not core and are the same anyway, [20:43] you can't see it... [20:44] No, but not a lot of code is the same in corewar [20:45] Except the dat 0,0, those are the same, so its easy to spot the enemy [20:45] yeah ok [20:45] With the first scan, if the cell isn't empty core, but contains 0, you can't see it [20:45] send my first test of THE idea on 94nop [20:45] E.g. spl #0,0 [20:46] everything has it's own advantages and disadvantages [20:47] No sign of it yet on 94nop [20:47] Metcalf: ok [20:48] hmm, interesting. Outlook crashes if I let run optimax at normal processor priority [20:48] :D [20:48] now it should appear on 94nop [20:48] Maybe we should re-code Outlook in redcode [20:48] lol [20:48] (adding some I/O instructions) [20:49] if I set to lower than normal then everything goes well [20:50] FatalC won't be happy, killed by a test warrior [20:50] well, not bad scoring for a first version. But sf's warrior is now pushed off :-/ [20:52] I send a text to let sf know what you've done :-) [20:53] anyway, isn't it the game ? [20:53] :) [20:53] yes it is [20:58] * Tenoch finds CW so hard... [20:58] Maybe I'm a little too tired to understand anything tonight [20:58] i gave my blood [20:58] and had 4 hours of math lessons then [20:58] I should sleep, I suppose [21:00] Well, it takes me almost a year to understand it, but was koth much earlier ;-P [21:02] MSG: Ping timeout: 252 seconds [21:05] gotta go now, beeing tired from the trip [21:06] * Roy waves! [21:06] * Fizmo waves [21:06] bye all [21:06] MSG: [21:07] * Roy is off too [21:07] * Roy waves [21:07] MSG: [21:07] bye [21:33] MSG: Quit: Tenoch [22:32] MSG: Quit: humhum [23:07] MSG: Read error: Connection reset by peer