[00:47] MSG: [01:21] MSG: [03:56] Join: brx_ joined #corewars [03:58] MSG: Read error: Operation timed out [05:40] MSG: Ping timeout: 252 seconds [08:25] Join: Roy joined #corewars [08:26] Uhh... watching that superbowl wasn't good for me health, sleeping just three hours before getting up for work [11:19] Join: Mizcu joined #corewars [11:21] ugh, saw it too roy [11:21] I still fondly remember the titans vs the rams [11:21] Nick Change: brx_ changed nick to brx [11:24] That was a nice game, I watched that one too [11:25] Was that the game with the final fieldgoal in the last seconds? [11:25] I believe it was a touchdown actually, it was *very* exciting [11:26] I think the touchdown made it equal and the fieldgoal did it finally [11:26] * Roy is going to look it up [11:26] ah yes possibly [11:27] you know, I can not comment the rgc article yet because it's not yet on my news server :) [11:27] Ahhh... the tackle! [11:28] huh? I send it to the mail on the blog [11:28] http://en.wikipedia.org/wiki/The_Tackle [11:28] yes I know I read it [11:29] (the mail) [11:29] http://en.wikipedia.org/wiki/Super_Bowl_XXXVI <- this was the fieldgoal one [11:30] I was proud, the guy who kicked it (and became a US-hero) started at the Amsterdam Admirals (the only good dutch team) [11:31] aaaah right [11:35] * brx fetches something to eat [12:32] Nick Change: Roy changed nick to impBot [12:32] There is a new message on r.g.c from Roy van Rijn! [12:32] Nick Change: impBot changed nick to Roy [12:32] (sigh) [13:34] MSG: [13:46] Join: Fluffy joined #corewars [13:46] bow to me. [13:46] : [13:46] :) [13:46] Yippie, 70 patches completed. That's a nice surprise :) [13:47] Join: Roy joined #corewars [13:47] brx: I bow to no one :) [13:47] Hi Roy, brx :) [13:47] Fluffy: if I could I would delete *my* patches now :) [13:48] brx: Why? [13:48] you are not thankful! [13:48] you ingrate! [13:48] * Fluffy is a worthless creature and now prays to his God: BRX [13:48] :) [13:48] * brx hugs [13:49] In about an hour (I hope) I can switch my "big" computer on again. [13:50] :) [13:50] Then I'll start two clients and will upload an image of the so far generated data [13:51] brx: Did you let your computer run the whole night? [13:51] Fluffy: yes. [13:52] I wish I could do that [13:53] But I have to sleep and unfortunately I'm very sensible (sensitive ?) to noise [13:54] sensitive. [13:54] well I am used to it. [13:56] I'm already quite satisfied with my NSLU2. Completely silent and exactly what I've been searching for during the last years [13:57] At the moment it only runs an NFS server and a poor-man's-download-manager [13:57] i.e. wget ;-) [13:58] hrmpf [13:58] ? [14:00] nothing [14:00] "hrmpf" didn't sound like "nothing" [14:01] ... more like "my computer doesn't, what I want it to do" [14:01] you are mistaken [14:01] it obeys [14:02] What's it then? [14:02] nothing [14:04] hmm ... would you give the same answer, if you'd noticed, that you've destroyed Earth? [14:04] no, I would give no answer. [14:04] i dont think that would need to be told again [14:05] Mizcu: I don't think that as an inhabitant of earth I could answer the question :) [14:07] Does anybody use SELinux? [14:07] Join: inversed joined #corewars [14:07] hi inversed [14:08] Hi all, entered to ask [14:08] Hi inversed :) [14:08] * brx flourishes [14:08] I forgot to include ;password line. Can I kill it? [14:08] read the compilation-mail, it holds a generated password [14:08] 94nop? [14:09] yes, nop [14:09] It is usually enough to use the same email-address to kill a warrior [14:11] inversed: I think, that you've already noticed, that I've started to work score surfaces again. [14:12] During the last "round" you had several suggestions for new score surfaces. Could you mail/tell/whatever me again [14:12] Nprocesses and Coverage for paper after some time [14:13] and what values would you suggest for "time"? 10000 cycles? or sth. like 1000, 5000, 10000, 150000, ... [14:14] *15000 [14:15] [0.1...0.2]*CORESIZE seems to be ok [14:17] ok, I'll create a patched version of exhaust to do that. Any other suggestions for "normal" score surfaces [14:18] ohh no I've mistaken 1.0*CORESIZE [14:19] :) [14:20] Still can't kill old version. What should I write? [14:20] inversed: By the way ... during the last round you often wanted special versions of the score surfaces (like the wlt-version, ...). Would it be ok, if I'd publish a short Python script, which generated SVG images of the published data? [14:21] ;kill name of warrior [14:21] It has to be the exact name [14:21] of the warrior, you want to kill [14:21] It doesn't work [14:22] Can somebody do this for me? [14:22] Roy: Roy Roy Roy [14:22] Roy: You are an expert when it comes to killing warriors. Can you help? [14:23] Name: Pro.Verka [v0.4] Password: pohykg [14:27] Maybe score surface for Iron Gate - like scanner (variables are step and hop) [14:29] MSG: Ping timeout: 252 seconds [14:31] Join: Fluffy joined #corewars [14:34] Inversed: I never keep passwords, jut use the same email and ;kill [14:34] do it like this actually [14:34] I've just send a killer email for Pro.Verka ... let's see, whether it works [14:34] ;redcode-94nop / ;name 0 / ;author 0 / ;assert 1 / ;kill / dat 0,0 / end [14:34] This always works for me... [14:35] Maybe it doesn't work because there is a whitespace in the name [14:40] hmm ... I can't kill it ... strange [14:41] Unkillable warrior ;) [14:44] just use ;kill verka [14:45] But it will kill both versions [14:45] ah [14:47] It'll fall off soon enough [14:47] But its cool huh to resurrect old warriors? :-P [14:47] Especially if they help the rebirth of HullaTwo ;-) [14:53] Ok I give up. It's optimized against ;kill ;) [14:53] You HAVE killed it..! [14:55] Ohh finally. I like the hilltop. [14:57] Not expected to see rework of a 10 year old warrior being 1st [14:57] * Roy is going to make a remake too...right now! [15:01] Good luck then. Thanks for help, bye. [15:01] * Roy waves [15:01] * Fluffy waves [15:01] MSG: [15:47] Join: sf joined #corewars [15:47] Hello [15:48] Hi sf :) [15:48] hello sf [15:48] how was your trip? [15:48] Ok :) [15:48] :) [15:48] No rain [15:48] Hi [15:51] EvolveWars is an interesting idea [15:51] Thanks :) [15:51] Thanks [15:51] Roy: :P [15:51] We thought so too [15:51] I like the idea of evolving [15:52] I think I am going to give Fizzle a go [15:52] Then make/download a evolver and start ;-) [15:52] Roy: how about "CoreWorld" [15:52] CoreWorld, sounds familiar.. [15:52] damn [15:52] CoreWorld is used by asw [15:52] yes, the Quantum CoreWorld [15:53] This is just the code-name, almost all projects change name for the final release [15:53] It is named after the old CoreWorld by someone else [15:54] ah yes [15:55] Hmm... [15:55] * Roy mind is making combo's [15:55] Evolution + Global = Evobal! [15:55] Universe + Warriors = Uniors! [15:55] hrm.. [15:55] Glovolution? [15:56] Waral.. [15:56] enough. [15:56] War of the CoreWorlds [15:56] Uniglobalutional! [15:57] oops, sorry brx :) [15:57] It sounds liek "Thats like wow, thats like so uniglobalutional dude!" [15:58] how about "coracay" [15:58] I like google hacks! [15:59] sf: mh? [15:59] Like those which find cameras and network printers and things [15:59] Why not just CoreLand? [16:00] Roy: how about "rot spreads outward" [16:01] CodeRot [16:01] *CoreRot [16:01] RotBot [16:01] RoyBoy [16:02] sf: observe masters of brainstorming at work [16:02] Roy: crackattack -> ratattack -> ratamahatta -> sepulcher [16:02] +++ [ ] >++. +++> [ ++. >>. [16:03] Ohw, you said brainstorm instead of brainfuck ;-) [16:03] Ratmanhattan? [16:03] Roy: I don't know the difference, do you? [16:03] * Roy avoids both [16:03] Ok, time to go! [16:03] Ciao [16:03] bye ;) [16:04] Another (un)productive day at work [16:04] MSG: [16:05] What did you do to Razorgirl it was up near the top last time I looked [16:05] I believe the second stone imp pulled at her legs [16:05] :( [16:06] aww, she's gonna be fiiiine [16:06] "razorgirl -> sepulcher" [16:06] :) [16:09] I had to look that up, it means a burial site :( [16:09] Molly isn't dead yet [16:10] I like this site [16:10] http://johnny.ihackstuff.com/index.php?module=prodreviews&func=reviewsbycat&reviewsel=18&orderby=communityD [16:13] slow page [16:18] It's funny finding watching all the cameras it finds. [16:18] Here's a chef at work http://213.200.232.69:8080/axis-cgi/jpg/image.cgi [16:21] .. you voyeur [16:22] Here's a plane preparing for takeoff http://195.243.185.195/axis-cgi/jpg/image.cgi?resolution=704x576&camera=1&compression=50 [16:22] oh stuttgart [16:23] Some people loading some stuff into the boot of a car in a snowy scene http://194.47.50.235/axis-cgi/jpg/image.cgi?camera= [16:27] Some people in what looks like a college http://134.29.45.163/axis-cgi/jpg/image.cgi?camera= [16:37] I see. [16:37] What can you see? :) [16:38] I see that you enjoy spying on others [16:40] I just find it funny all these cameras are found by google and no-one intends them to be there [16:41] I actually read about that a few weeks ago on a ccc page [16:43] (lafiel@solace)228> parse_rc:parse("nano/bombussylvestris.rc"). [16:43] {warrior,"Bombus Sylvestris", [16:43] {parsed,{"S.Fernandes",lafiel@solace}}, [16:43] 0, [16:43] {{2006,2,6},{17,42,38}}, [16:43] 5, [16:43] 2, [16:43] [{inst,mov,i,'#',1,'$',79}, [16:43] {inst,sub,ab,'#',75,'#',10}, [16:43] {inst,jmz,f,'$',79,'@',79}, [16:43] {inst,mov,i,'{',77,'>',78}, [16:43] {inst,djn,f,'$',79,'{',76}]} [16:43] You uglified my code [16:44] :) [16:45] I find it more beautiful [16:47] look look [16:47] {39,20,12} [16:47] a random warrior won 20 times against it [16:47] ;) [16:51] ... [16:52] I don't think I need to write the actual evolver [16:52] random warriors are doing well [16:52] :) [16:52] :) [16:57] Roy: if you can read this, is it okay to link to that webpage? you know? or do you want me to link to google groups [16:58] Link? [16:58] sf: roy's post is also on his webpage [16:59] I will write a small update on eve and a little about the post [16:59] which probably is justification enough to post a link to my blog to rgc ;) [17:14] Join: Fizmo joined #corewars [17:15] hi [17:15] hello [17:15] Hi Fizmo :) [17:15] Hi [17:16] hi [17:16] lot of traffic on the 94nop hill [17:17] just two warriors on 94nop [17:17] the lowest number since years for me ;-) [17:19] still thinking what I can do next to enter the hill [17:19] MSG: Ping timeout: 252 seconds [17:22] Join: sf joined #corewars [17:24] The first partial image of the score surface of YAP (jmp) vs. Muskrat: http://corewars.jgutzeit.de/temp/surface.png :-) [17:24] welcome back sf [17:24] Fluffy: who's your top patch provider? [17:25] It's my current god: brx :-) [17:25] As soon as the surface is complete it becomes interesting. Then we can compare that surface (YAP with jmp instead of djn.f) with the "original" YAP vs. Muskrat. Maybe we'll know then what difference between jmp and djn.f is :-) [17:26] Fluffy: or maybe we will be trying hard to spot a difference :) [17:26] I'll publish a difference image then [17:27] 18:26 < Fluffy> I'll publish a different image then [17:27] brx: yes? [17:28] Any predictions of what will be the difference? [17:29] The difference image will be almost the same colour all over [17:30] Fluffy: see sf [17:30] One thing I can already tell. The best score, that YAP gets against Muskrat is 254.14. YAP (jmp) has already a better score of 255.19 [17:34] I think, I'll also add YAP (jmz.a) vs. Muskrat to the queue [17:36] ok, idea ready, warrior ready, optimizing in progress ;-) [17:36] optimizing :-( [17:37] should give 165 pts against fsh94nop0.3 [17:37] :-o [17:37] how many do you know at the moment? [17:37] "should", based on what expactations? [17:37] if I decrease the rounds enough :-P [17:38] * Fizmo is just joking ;-) [17:38] Then decrease the number of rounds to 1 ... soon you'll a score of around 300 [17:38] I had 4-5 rounds in mind ;-) [17:39] ok, first phase4 randry at 127.3 [17:40] so goal is now 130-134 [17:41] second is at 129 [17:42] i need a new idea to work on =/ [17:42] of course i could make a bi-shot or g2-variant of Nenad's anti-imp oneshotclear, but thats just boring [17:42] cool, never expected that it could be immune against Hulla :-) [17:44] Join: Roy joined #corewars [17:44] Don't mess with Hulla! :P [17:44] lol [17:44] still wondering, because I thought it would be easily eaten by Hulla [17:45] but it doesn't [17:45] Has anyone seen Neo recently? [17:46] Trouble finding him? [17:46] woahh, almost 131 now [17:46] Roy: hullo [17:46] Follow thw white rabbit [17:46] :) [17:46] Roy: what's the link to your webpage again? [17:47] brx: just link to the google article, it has more contrast :P [17:47] Roy: your other homepage :) [17:50] Roy: okay, I understand http://www.google.de/search?hl=en&q=Roy+van+Rijn&btnG=Google+Search is your homepage. [17:52] yeah :0 [17:52] I read the titan page :) [17:54] hehe [17:54] Roy: http://brx-019.blogspot.com/2006/02/reanimation-of-roys-dream-and-other.html [17:55] lol on the Evocoreniverse part :) [17:56] :) [17:57] How about Carniverse? [17:58] brx: hmm ... probably the first time I've been mentioned in a blog and now I really know, that you can read anything in a blog ... really anything! [17:59] Fluffy: it is the perfect medium for publishing nonsense on a regular basis. [17:59] People playing some kind of game http://69.18.183.140/view/view.shtml [18:00] brx: I already knew that :) [18:00] :) [18:00] sf: they are playing caramboulage [18:00] or however that is spelled [18:01] brx: I'm sure you just find these things so I have to look them up! [18:02] sf: my psychotherapist likes this game. :P [18:02] he has blabbered about it for a whole session. [18:03] Ah, cute fluffy things http://83.91.88.90/view/view.shtml [18:04] what are these. [18:04] they look like a weird hamster/rat cross [18:04] :) [18:04] look they want to break out [18:05] sf, this is cool too: http://ja.metacafe.com/watch/49464/michael_jordan_tribute/ [18:05] Was just wachting that movie, man... unbelievable [18:05] It's going to tear that carpet up in a minute [18:05] Join: neo_quick joined #corewars [18:06] get him sf!! [18:06] MSG: Client Quit [18:06] that was quick [18:06] that was quick :| [18:06] jinx ;) [18:06] :P [18:06] Come back Neo! [18:06] Somebody had to say that ;-) [18:06] * Roy scared him away [18:07] Join: WTF joined #corewars [18:07] Hi WTF [18:08] hi [18:08] What the fuck.. [18:08] ah, at last! [18:08] hi doubleu [18:09] hmm [18:13] watching those little fluffballs stumble around in their cage has given me a crucial insight [18:13] that puppies are cute? [18:13] Mizcu: that intelligence causes laziness! [18:13] hi all, btw :) [18:14] brx: say that to Roy's dog [18:14] Mizcu: that's only because he is stupid *and* tired [18:14] brx: say that too Roy :) [18:15] look at them, they move until they are either thirsty/hungry/tired [18:15] apart from that they just move around like neurotic hamsterrats [18:16] one should think that they already know that little space inside out [18:17] They do have a nice slide [18:17] I think we should give them names [18:18] But now the others are blocking it :( [18:18] sf: I can't tell them apart [18:19] ah, lazyness... [18:19] There's one on the slide now that looks like it should be called Fluffy [18:19] :) [18:19] * Roy calls them all fluffy [18:20] * brx calls them hamsterat [18:20] the one under the slide is Roy!! [18:20] the one killing roy is brx! [18:20] no, he failed. [18:20] brx never does. [18:21] * Roy is poisining your water [18:21] * brx acts as if drinking and invites the others to join [18:22] Roy: which one is sf? [18:22] brx: Where is Fluffy when you need him? :) [18:22] stuck under the slide [18:23] sf? the voyeur? probably just outside the camera's vision looking at the happy puppies [18:23] ok, gotta go now [18:23] * Fizmo waves [18:23] * sf waves to Fizmo [18:23] * brx waves [18:23] bye [18:23] * WTF wav3z [18:23] * Roy sevaw [18:23] MSG: [18:23] yow raves [18:24] !deppilf draobyek ym, dog ym whO [18:24] ! [18:25] WTF: do you need to talk to Fluffy? [18:25] just joking about the water served by roy :) [18:26] ah :) [18:26] WTF: I am sure fluff would like you to download and run DiSSC [18:26] what's that? [18:26] you can read more about dissc on my blog [18:26] brx-019.blogspot.com [18:26] :) [18:26] plugger.. :) [18:26] Roy: ssssh ;) [18:27] :O [18:27] i am too lazy, paste a brief explanation here [18:27] puppies practising for when they grow up [18:27] :( [18:27] they are starting at a younger age by the day [18:28] Also my spare CPU cicles are completely used by optimax [18:28] WTF: he wants people to generate scoresurfaces and published a python program to automate it, distributed scoresurface client [18:29] oups, found a spelling error [18:29] s/marvellous/marvelless [18:52] Razorgirl gets some nice points from Bloodworm :) [18:56] i should be going [18:56] * sf waves [18:56] bye all [18:56] * WTF waves [18:57] MSG: Quit: Physical Wreck IRC webscript: http://www.pswclan.com/cgi-bin/irc/irc.cgi [EOF] [18:57] * sf is going too [18:57] * sf waves [18:57] MSG: Quit: Yummy, like ircing on a cake! [ http://www.bersirc.org/ - Open Source IRC ] [19:36] http://83.91.88.90/view/view.shtml <- someone caring for our puppies [19:55] Damn, missed that [19:55] yes you did [19:55] she was cuddling our puppies [19:56] awww..cute!!! [19:56] gotta go now, ciao! [19:56] bye! :) [19:56] keep watching ;-) [19:56] MSG: [20:45] MSG: Quit: dat # 1, < 1 [21:54] Join: Metcalf joined #corewars [21:54] Evening all... [21:55] evening [21:55] evening m&m [21:55] http://83.91.88.90/view/view.shtml <- they are sleeping again [21:56] I'm working on an index of all Corewar things by subject covered [21:56] I started yesterday - http://corewar.co.uk/biblio.htm [21:58] Join: Fluffy joined #corewars [21:58] :) [21:58] Hi Fluffy [21:58] I've just posted my thoughts about Roy's ideas about evolving ... [22:00] I'll add references to Core Warrior articles next [22:00] * brx wonders if he should push codgeriffic off [22:01] Just going to the shop, back shortly [22:02] brb [22:02] Part: Fluffy left #corewars [22:02] Fluffy: as I have conjured up the idea with [22:02] * brx waits [22:02] Join: Fluffy joined #corewars [22:02] welcome back fluff [22:03] hehe [22:04] Fluffy: as far as "EvolveWars" is concerned, I believe you must have forgotten that it is my baby too? :P [22:05] brx: 3 people then? [22:06] Metcalf: That is a lot of work to do [22:07] I am thinking about the protocol as I go along with eve. this idea has resurfaced mainly because we were arguing about evolving methods and what is and what is not a useful method (or what is worth trying [22:09] so naturally it is something I will try in eve anyway. (as I have mentioned here and elsewhere before) [22:09] eve being distributed and the like. [22:10] actually it went from "let eve allow evolving plugins so people can extend or replace existing behaviour" to "hell, let people plug in their own evolvers" [22:10] so, what should your current minimal version of the protocol do? [22:11] currently only what Roy said. he has the "grand vision". I originally (in eve) wanted to evolve specific traits on certain nodes and therefore isolate their pools [22:13] what I also had in mind was a protocol to directly compare different evolvers' successes, but I had roy remove that part from his post [22:14] Probably a good idea, because it should be quite a difficult task to compre the success [22:16] Fluffy: I was thinking about a shared warrior pool and a protocol to keep the evolvers in sync. [22:17] what roy has in mind doesn't require any central server. [22:19] 1001001100000111010011010001101001110111011010111000001101001111010010000011011011101001110011111010001110100100000110001011001011000001100001100000110011111011111101111110010010000011010011100100110010111000011000001110100110100011011111110101110011111010001000001010001110111110100011000011110100100000100100110000011010001100001110010010000011010011101110100000110110111010011101110110010010100110111010000011010011110100100000111011111011111110101 [22:19] We understand. [22:20] hmm ... maybe I should have said: [22:20] Nick Change: Fluffy changed nick to Borg [22:20] We understand. [22:20] Nick Change: Borg changed nick to Fluffy [22:20] next time roy is on we can sit aside and talk about it. and we can talk about the microgp paper. [22:23] which one? [22:24] the one about evolving for corewars [22:24] haha [22:24] haha? [22:24] There are several papers as far as I know [22:25] http://www.cad.polito.it/research/microgp.html#pap [22:25] not on that page [22:25] Join: Roy joined #corewars [22:25] Next time is here :) [22:26] 8, 11 [22:26] Just returned from vbal :) [22:26] well I am a tad busy doing michal's homework [22:26] Lol, first I have to read fluffs post [22:26] ah sorry, my bad fluff. they basically say the same thing anyway. [22:26] Roy: I have the feeling, that you monitor the log files and enter every time your name is mentioned [22:26] Fluffy: me too. [22:27] I'll test that hypothesis during the next days about randomly shouting "Roy, Roy, Roy, Roy" [22:27] and observing, what happens [22:29] *about->by [22:29] Well, during the day I'm online now for most time, so no point of shouting [22:29] ROY, ROY, ROY, ROY ;-) [22:29] And I really just got home from practise, so this was a coincedance :) [22:29] It is really a pity, that there is no easy way to whisper [22:30] But I'm not paying that much attention now, still trying to make music atm [22:31] Roy: so you can't tell Fluffy about your idea and set out to realize your project? :) [22:33] That would be nice ;-) we need somebody with P2P experience really.. [22:34] And you do need some sort of server brx: a server to connect the nodes...right? [22:34] why do you want to use P2P? [22:34] Fluffy: why does it require central servers? [22:34] There is not need, BUT: [22:35] *no [22:35] I don't expect thousands of users to suddenly start evolving, right? [22:35] so? [22:36] So I would say, that setting up a central server is far more easy than figure out how to setup a goog p2p-network [22:37] as soon as there is a need for central servers, such as controlling the flow of warriors, sure. but if that is not wanted, no. make it flexible. [22:37] I think P2P isn't that much harder then a writing a central server actually.. [22:38] But we'd need at least one "server" running, from which all peers get an initial connection to the network [22:39] or am I wrong? [22:39] Roy: I don't think so either. you have to make sure that all nodes get to know when someone goes offline, and if a new node connects to some other node, let that node propagate the new one and give its nodes to the new node [22:39] And if so, why not set up a central server in the first place [22:39] Fluffy: see what I said to roy [22:40] Fluffy: you could connect to *any* random node, both have each other in sight and if one of the two has other nodes in sight those are automatically shared [22:41] difficulties might arise when the network grows beyond a certain size however and necessary protocol changes would affect *all* clients obviously. or not if we write a library. [22:42] brx: Yes, I could connect to any random now, but how do I know, where that random node is located? [22:42] Fluffy: how do you know where the central server is located? [22:43] Advertise it once and everybody knows [22:43] Fluffy: make that true for any random node (possibly more than one) and all is set [22:43] :) [22:44] But brx: if you have a server you connect to it, if you have maybe 5 nodes, are you going to randomly test IP's to see if it is a node?! [22:44] Yes, but advertising one static "server" is far more easier than advertising a lot of nodes [22:44] You need to have some way (static) to connect and get node-info [22:44] Roy: my point :) [22:44] Roy: I don't see how fluff's point is relevant, there is no difference between a server program running all the time on a static ip and a node running all the time on a static ip [22:45] if you get my drift. [22:45] brx: Yes, you are right. But as far as I know setting up a server is easier than implementing all that peering stuff [22:45] No ok, but then you need static ip's from everybody that runs a evolver, thats a bit different then one ip-giving-server [22:46] Roy: no you do not [22:46] Roy: you only need one who is connected to other nodes. [22:47] It is probably too late for me to discuss such things [22:47] "Screw you guys, I'm going home!" ;-) [22:47] err ... get some sleep [22:47] :) [22:47] sleep tight fluff, [22:48] * Fluffy waves [22:48] we will argue about this another time [22:48] Part: Fluffy left #corewars [22:48] * brx places the crosshair on roy. [22:49] http://83.91.88.90/view/view.shtml [22:49] look quickly! [22:49] quick! [22:51] hurry webpage! [22:51] what? [22:51] what what? [22:51] they are sleeping :( [22:51] look how they are moving their legs :) [22:52] just dreaming, my dog does it all the time [22:53] one dog got up! [22:53] he is scratching himself [22:56] so you do have a non-frozen heart within you :) [22:58] Mizcu: noone can resist the charisma of little, fluffly dumb hamsterats :) [22:59] i know that my mom cant -_- [23:04] there is a dent in the charisma when a dog is brought from morning-walk, and (s)he runs full speed onto your bed and sticks (s)hes cold feet straight to your warm ones [23:05] heh :) [23:09] bed..! [23:09] * Roy waves [23:09] MSG: