[00:29] MSG: Quit: using sirc version 2.211+ssfe [01:47] MSG: Quit: humhum [03:22] Join: brx-- joined #corewars [03:25] MSG: Read error: Operation timed out [05:52] MSG: [12:32] Join: anonymous joined #corewars [12:32] Hello [12:33] * anonymous wonders [12:43] Crikey where be brx [13:08] Join: fiveop joined #corewars [13:09] Hello [13:10] :) [13:10] do you be brx? [13:16] nope [13:17] where be brx? [14:06] Join: Mizcu joined #corewars [14:09] Hello [14:10] Hey [14:12] ... [14:14] Join: Icarus joined #corewars [14:18] Hi [14:18] wotcha [14:18] server got rebooted last night :( [14:19] :( [14:38] Part: anonymous left #corewars [15:00] Join: anonymous joined #corewars [15:05] hello [15:06] Join: Fluffy joined #corewars [15:06] :) [15:09] :) [15:10] Hi anonymous [15:10] fluffy: where be brx [15:10] hello [15:11] anonymous: Already been here? [15:11] and I don't know where brx is [15:12] :( [15:15] hmm ... now I've read the logs [15:16] and I'm quite sure, that you are that annoying bot, anonymous [15:16] bot? where? [15:19] * anonymous loves emi clock [15:19] brx loves emi clock [15:27] * anonymous wonder [15:27] * anonymous juggles grease [15:27] grr [15:59] brx? [16:17] please be brx [16:17] please? [17:13] Join: Core29 joined #corewars [17:18] hello [17:45] Join: brx joined #corewars [17:49] hi [17:57] guess/know the game: {No, I'm NOT going to wear the Mikey Mouse ears.} [18:23] MSG: Quit: leaving [18:23] Join: Fluffy joined #corewars [18:28] Hi [18:29] grr [18:31] hey anonymous [18:34] brx: grr [18:35] what's up Fluffy? [18:37] I know, that it is brx' bot [18:37] When did he first showed up? [18:37] also the first time? [18:37] Fluffy: do you really? [18:38] hmm ... seems, that you want to be ignored [18:38] Fluffy: if you really think that this is my bot, you betray stupidity warranting me ignoring you. [18:38] done. [18:39] brx: Now, that it is here, does it have new features? [18:40] Fluffy: Iirc anonymous first showed up when brx still lived about five meters away, and at this time it wasn't brx bot ;) [18:40] I suppose, you've only checked the nick, but not the ip [18:41] diffrent ip's [18:41] -' [18:41] for a split second I was rather afraid [18:41] 19:40 [Koth] -!- anonymous [hidden-use@82.148.36.37] [18:41] PING p54A91A22.dip0.t-ipconnect.de (84.169.26.34) [18:58] * Fluffy signs [18:59] Join: Metcalf joined #corewars [19:00] Hi JM [19:00] Hi [19:04] hello [19:06] anonymous: are you my bot? :) [19:08] hmm... bots again :-( [19:08] at least this one seems quiet [19:08] Fluffy: maybe it's your bot. he kind of reminds me of you [19:09] Fluffy: or not. I can not tell if that one is moronic since it doesn't throw around silly accusations. [19:14] and learn how to read you idiot. [19:15] Read? [19:17] You know, that I really try to do it properly, but from time to time I fail [19:24] Jens: do you have a page which lists score surfaces by date? [19:25] No, but on the old score surfaces (YAP vs. ...) some dates are listed. [19:26] But if you give me some time (=days) I can find the completion date for every score surface, that I have [19:29] :) [19:29] I thought it might be handy so I can find the latest surfaces straight away :-) [19:31] Then it would be enought, if I list all score surfaces, that I published recently [19:31] *enough [19:33] I'll add a list with the next update [19:33] Join: OoS joined #corewars [19:34] Thanks Fluffy [19:35] MSG: Ping timeout: 252 seconds [19:35] Nick Change: OoS changed nick to Metcalf [19:35] hmm ... I've become a little bit lazy when it comes to publishing the surfaces [19:35] I still have more than 40 [19:36] Well, I'm lazy when it comes to updating hill logs. [19:36] But I get around to it eventually [19:38] :) [19:38] In any case BYAP vs. .... are the latest ones [19:46] Join: OoS joined #corewars [19:47] I'm having trouble getting on the hill again! [19:47] MSG: Ping timeout: 252 seconds [19:51] Hello [19:52] I've found a trick which improves some of my warriors [19:52] Include org! [19:53] What dod you use before? [19:53] Nothing :-( [19:54] hmm ... 9.22? [19:55] what's the difference to the non-org-version? [19:57] I start at the wrong location :-( [20:00] Part: brx left #corewars [20:01] Join: Metcalf joined #corewars [20:02] MSG: Ping timeout: 252 seconds [20:05] Hello [20:08] MSG: Ping timeout: 252 seconds [20:21] Join: sascha joined #corewars [20:22] Hoppa and Hello.. [20:23] :) [20:25] hello [20:26] hello ano [20:50] Join: Roy joined #corewars [20:51] Good Evening to the Netherlands ! [20:51] * Roy waves back to Germany [20:51] Hi Roy [20:51] Hiya..! [20:52] * Roy just came back from France and is a little bit tired [20:53] Just drank two Coca Cola Blãks, caffeine must kick in soon :-) [20:53] Join: sf joined #corewars [20:53] Hello [20:54] :) [20:55] hello [20:55] Hi sf... [20:55] sf: got my mail? sorry I couldn't reply sooner [20:56] Roy's here :) [20:56] Just arrive online Roy will check now [20:56] Thanks [20:56] wth are coca cola blaks? [20:56] Its new... Coca Cola with caffeine (?) saw it in france and got addicted, its not available here, too high doses caffeine.. [20:57] I wonder if I can find it on Ebay :) [20:57] Tastes horrible but keeps you awake after a long drive :P [20:57] Do you drive? [20:57] Doesn't normal Coca Cola has coffeine in it? [20:57] Drove 350km today.. [20:57] For some reason I always imagined no-one here could drive! [20:58] It has a little bit, but this tastes like coffee [20:58] I've a licence [20:58] I can drive a bicycle [20:58] * sf waves to the logreaders ;) [20:58] hello [20:58] http://www2.coca-cola.com/presscenter/nr_20051207_corporate_blak.html [20:58] * Roy drives almost every day..!! [20:58] Why did you imagine us not driving..? :-S [20:58] I can manage a few miles on a bike too [20:59] but I haven't drove a car for 14 month now [20:59] Roy: I don't know. Because I can't I suppose [20:59] I like driving my car, speeding is even better ;-) [20:59] I don't like driving a car [20:59] fiveop: Too many opponents? ;-) [21:00] And miracesly I've never got a ticket! Though a French camera did flash today... but 90% of the time they don't send the tickets internationally... (crosses fingers) [21:00] I didn't receive your email Roy [21:00] Not even in junk mail [21:01] Odd, I just send it with gmail.. just a simple reply :-S [21:02] Join: Capn joined #corewars [21:02] hi [21:02] :) [21:02] Hi Capn [21:02] sorry i haven't finished that guide yet [21:03] Fluffy: I don't have the ... 'full control' I guess that's what bothers me, while driving a car [21:03] guide to corewar? [21:03] everything muscle driven is fine ;P [21:04] :) [21:04] yes [21:04] -the [21:04] the guide to corewars [21:04] for dummies [21:04] ironic that I'm writing it, i know next to nothing. lol [21:04] That the best reason to write it [21:05] I think the name is used already on koth.org [21:05] The Guide from dummies for dummies :P [21:05] You'll learn at lot that way [21:05] i hope so [21:05] This one http://www.koth.org/info/corewars_for_dummies/dummies.html [21:06] no [21:06] mine is way more simpler [21:06] "Corewar for Dummies, written for and by dummies!" [21:06] all the ones out there require a good knowledge of programming [21:06] hi [21:06] mine could teach a 5 year old how to make a warrior [21:06] Copy X, change values N, submit :-P (how I do it) [21:06] does anyone here use pseudocode to help them figure out what they want their warrior to do? [21:07] No [21:07] would you think it would be helpful? like, even just writing out the various phases of the warrior [21:07] But people who can make good pspacers might do [21:08] i still have no idea how pspace works [21:08] i'm not sure i want to [21:08] for now [21:08] No [21:08] You don't want to :P [21:08] It is better to choose one thing and learn how to do it well [21:13] Has your website broken Roy? [21:13] website BREAKAGE [21:13] Heh yes, put it offline for a reheal [21:13] Turning it into a blogthingy [21:13] About corewars? [21:14] About everything... :) [21:14] that would be so geeky [21:14] {How dare you call me a slut! Let me tell you, I am very picky about the people I sleep with. [21:14] Why, I have only slept with 10 or 20 people this month! I think this conversation is over!} [21:15] coreblog [21:15] i've slept with Mizcu [21:15] corewars.blogspot.com [21:15] he's very selective, let me tell you [21:15] Mizcu: ? [21:15] hehee, reading Fallout 2 scriptfiles, there are things that i havent yet searched for myself [21:16] Aren't you both guys? [21:16] minus "for" [21:19] I want a favicon [21:22] "{ [21:22] :P** [21:22] so, things to keep in mind when designing a warrior are: space, survivability, efficiency [21:22] Yes [21:23] size, durability and speed are terms commonly used [21:23] size/speed ratio is important [21:26] other things that should be done when designing/coding a warrior? [21:27] Visibility, mirroring [21:27] Increment/decrement protection [21:28] Good name [21:29] What's mirroring? [21:29] Mirroring is when you copy pieces of your code in other places so a warrior that compares doesn't trigger [21:29] advanced stuff [21:30] Do people still do that? [21:30] probably not [21:30] Not really I think.. [21:30] Its only usefull against a certain stepsize [21:39] increment/decrement protection is still used very much and sometimes easy to implement [21:39] should I give any frameworks for a warrior or two, other than the basic imp, dwarf, and scissor? [21:39] might be worth writing about/mentioning [21:39] clear [21:40] * Roy waves [21:40] * Fluffy waves [21:40] simple paper [21:40] * sf waves [21:40] imp/dwarf/clear/paper/scanner/hopper/spiral [21:40] MSG: [21:40] * sf goes too [21:40] bye [21:40] * sf waves [21:40] MSG: Quit: I don't like you. But Bersirc 2.2 does. Try it out now. [ http://www.bersirc.org/ - Open Source IRC ] [21:54] >, <, @, etc. are referred to as addressing modes, right? [21:54] yes [21:54] alrighty. [21:57] what would be a programming term for it [21:58] or is that pretty accurate [21:58] I think, you've already used the correct one [21:58] alright [21:59] can you give me a quick rundown on each? [21:59] $ is the default [21:59] yes [21:59] err ... I'm not sure, what you want [22:00] The default addressing mode. Does nothing special. For example, 'MOV $0,$1' would be the same as 'MOV 0, 1'. [22:00] $: the default... [22:00] $ = direct addressing [22:02] #: takes the number of whatever field it is in as a literal number [22:02] you might want to think of # as "setting the referred address to 0" [22:04] immediate addressing [22:04] yes [22:06] $, #, what's next... [22:06] @ [22:06] * and @ [22:06] indirect addressing [22:06] @ = B-indirect addressing [22:06] * = A-indirect addressing [22:06] explain that to me in layman's terms, so I don't mess it up when I write in in the guide. brb [22:07] please** [22:08] indirect addressing addressing + a little bit more [22:08] you simply go to the specified address [22:08] like with direct adddressing [22:08] and then you do direct adressing from that address again [22:09] with B-value, if you have @ and with A-value, i have * [22:10] I hope, that this is simple enough [22:10] You should make up an example and explain everyhting with it [22:11] yeah [22:11] * can be used in the b-field, right? it just refers to the A-field [22:11] or am i retarded [22:12] you mean, mov.i $ 0, * 10 ? [22:12] yes [22:12] yes, that's perfectly good [22:12] so it can, okay [22:13] I suppose, that you the Redcode guide for Beginners? [22:13] *know [22:16] Crikey! [22:17] not again :-( [22:19] yep [22:23] Capn: I hope, that you don't forget < > { } [22:23] yes, iknow [22:23] i g2g now, though [22:23] * Fluffy waves [22:23] i'll talk to you later, see ya [22:23] stupid compute rbreaking, i have to reboot [22:24] k [22:28] MSG: Ping timeout: 252 seconds [22:49] MSG: Quit: humhum [22:59] MSG: [23:00] * Fluffy waves ... [23:00] MSG: Quit: leaving [23:00] * sascha waves [23:01] Part: sascha left #corewars