[00:38] MSG: Quit: Trillian (http://www.ceruleanstudios.com [08:20] Nick Change: ARES changed nick to ARES-away [08:20] Nick Change: ARES-away changed nick to ARES [08:21] Nick Change: ARES changed nick to TEST [08:31] Nick Change: TEST changed nick to ARESaway [08:33] Nick Change: ARESaway changed nick to ARES [10:34] Join: Core_old joined #corewars [10:56] Join: fiveop joined #corewars [12:34] MSG: Quit: Lost terminal [13:29] MSG: Quit: Trillian (http://www.ceruleanstudios.com [13:32] Join: Core_old joined #corewars [13:48] MSG: Ping timeout: 255 seconds [13:48] Join: Core_old joined #corewars [14:19] Join: Core_old_ joined #corewars [14:22] MSG: Ping timeout: 255 seconds [15:03] Join: Fluffy joined #corewars [15:03] :) [15:03] Anything new? [15:04] few [15:05] Hi ARES! Haven't seen you here before. [15:05] Are you new to corewar? [15:05] i was here 3 years ago, for 2 weeks, while i was upgrading ARES to ICWS [15:05] yesterday i noticed, that i am a very poor warrior writer :-( [15:06] hehe ... I know that feeling :) [15:06] Which hill did you try? [15:07] i didn't... i just tried to understand some basic warriors *g* my head got smoking [15:08] Yes, but a lot of warriors simply consist of several (almost independant) building blocks. [15:08] So all you have to do is to find and understand the building blocks [15:09] it's a shame, but understanding a silk is diffcult to me... i just got the idea, but reading the source only wont make me understand it instantly... [15:10] You've probably already watched a silk replicate in pmars' debug mode, haven't you? [15:11] of course (but i use my own simulator ARES) and i saw, what it is doing, but inventing such a program is another topic... [15:12] i fear i've become an application programmer over the years ;-) [15:12] Yes, that might take a while, but even building a decent warrior with nothing but the "building" blocks is a big task [15:13] but when ever you get problems, just ask me of fluffy or anyone else on the channel [15:13] i will be happy to help, and Fluffy will try to be happy while helping (right? RIGHT?) [15:14] Mizcu: Yes, that's right [15:15] Time to try to push off some nano warriors :) [15:15] thanks, folks... i appreciate your offers... [15:15] :) [15:16] you could write some BIG tutorials, explaining all the silks, vampires aso, this would save time and traffic in this channel *ggg* [15:16] nope, that would reduce the fun [15:16] LOL [15:17] have you some hints for building redcode assemblers effectively? my code has more if than variables... [15:17] But there is a nice tutorial for papers [15:17] assembler or MARS? [15:18] dont worry... i found some stuff about the warriors... i just need to study the code, thats no problem, but work [15:19] yes... i want to add the FOR statement, but for this i will need to completely rewrite the assemly routine (i tried, but the basic structure of the program does not fit to FOR)... so i had the idea, that there might be some "standard" approach for writing assemblers in a more flexible way... [15:19] hehe ... I have the same problem at the moment [15:19] i am thinking of something like interpreting a language definition or so [15:20] I'm (again) working on PyCorewar (Python lib for cw) [15:20] It is no use to study how pmars does it. [15:20] The code is just too complicated :( [15:21] how did you know i was about to mention that idea? [15:22] You could try to write a nice grammar for Redcode and use a normal LR(1) parser [15:22] redcoders not only insane, but psychic, too?? [15:22] but that has the drawback, that you don't get useful error messages [15:22] So I've decided to "parse" the code just like normal human would do [15:22] * Fluffy is not psychic [15:23] hm... [15:23] But of course you can prove me wrong :) [15:25] i did some experiments... used pMARS as an external compiler, but there is no use for that in ares, because, it is a debugger and i need some extra info, like "owner" of a cell, related source code line aso... i will have to write it by my own... maybe i am going to take pMARS as a basis for my own assembler, recoding it in Delphi... [15:25] or i rewrite ares in c++ [15:26] You should use Joonas' MARS [15:26] oops [15:26] Forget that [15:26] You should use He-Who-Must-Not-Be-Named's MARS [15:26] ??? [15:27] * Fluffy runs away is fear of HWMNBN's retaliation [15:27] * ARES looks surprised [15:37] Fluffy believes that name "Joonas" has the same effect as "Hastur" [15:38] * ARES looks very puzzled [15:38] * Fluffy runs away again in fear of Hastur's retaliation [15:39] * ARES belives that the fool has some special kind of protection. and does not run. [15:39] reminds me to monthy python [15:39] spam spam spam SPAM spam spam spam SPAM!!! [15:40] and not to forget spam with spam and spamspam! [15:40] "Do you have anything without spam?" [15:40] i meant another scene [15:40] Johoonas, johoonas [15:41] parrot? [15:43] Sorry! Sometime I run amok when I hear about Monty Python [15:49] http://www.fresh99.com/messy-networks.htm [15:49] *autsch* [15:51] no, that should be *ouch* ;-) [15:53] Miczu: I know, that I've already asked you that. But since I've lost my brain I have to ask again. Did you publish that Blue ... warrior of yours? [15:53] yes, but havemt sent it to koen [15:54] :( [15:54] yes, i should [15:54] and you will? [15:55] depends on my lazylevel [15:55] Mizcu::lazylevel = 0 [15:55] enough? [15:56] Join: fiveop joined #corewars [15:56] Greetings fiveop! [15:56] then i have to figure out how to send it to koen.. [15:57] hi [15:57] send an email to "birk AT ociw DOT edu with a subject line like 'Koenigstuhl entry'" [16:00] MSG: Client Quit [16:00] Join: fiveop joined #corewars [16:02] sent [16:03] Now we only have to wait a couple of days. Any predictions for its rank? [16:04] :) [16:04] maybe 150, lower very possible [16:04] lower as in worse [16:04] But it did very well on the hill [16:05] it got in on good point [16:05] how do you create new warriors? mine are much to weak... do you really invent new ones or do you use evolvers? [16:05] it is immune to lots of opponents, and can beat some papers.. [16:05] Evolver don't work very well on '94nop (at least if you name isn't bvowk) [16:05] *Evolvers [16:05] there are no real "new" warriors, most are based on old ideals which are reoptimized [16:06] i supposed so [16:06] and sometimes you combine components in new ways [16:07] Song of the blue sea could be considered a reversioning of Blue Funk [16:07] but even optimizing "old" warriors seems to be a complicated art [16:10] http://www.wontonway.com/microwave/microwave.html [17:28] hmm ... my warriors for nano become worse :-( [17:28] only a score of 131 :( [18:07] MSG: Quit: Lost terminal [18:23] Join: John joined #corewars [18:23] Hi :-) [18:23] Hi JM :) [18:23] ahoi [18:24] Have you started your tournament entry yet? [18:24] Yes, I've started to think about when to start to think about writing a warrior [18:26] :-) [18:27] and you? [18:27] Not thought about it yet [18:28] ... which makes it pretty sure that I'll win ;-) [19:01] MSG: Remote host closed the connection [19:05] Join: John joined #corewars [19:25] Time to go [19:26] * John waves [19:26] * Fluffy waves [19:26] MSG: Quit: mov.i #1,1 [20:53] * Fluffy waves [20:53] MSG: Quit: fluffy.i < 1, # 42 [20:54] Join: fiveop joined #corewars [20:57] MSG: Quit: Trillian (http://www.ceruleanstudios.com [21:11] Join: Core_old joined #corewars [21:18] MSG: Quit: Trillian (http://www.ceruleanstudios.com [22:36] MSG: Quit: Lost terminal [22:41] Nick Change: ARES changed nick to ARESaway