[00:18] Join: Waknuk joined #corewars [00:40] Part: Waknuk left #corewars [07:01] Nick Change: ARESaway changed nick to ARES [10:59] Join: ARES_ joined #corewars [11:01] MSG: Ping timeout: 255 seconds [11:11] Join: ARES joined #corewars [11:13] MSG: Ping timeout: 255 seconds [12:07] MSG: Quit: Harald *= 0; [12:18] Join: ARES joined #corewars [12:59] MSG: Quit: Harald *= 0; [12:59] Join: ARES joined #corewars [13:05] MSG: Quit: Harald *= 0; [13:06] Join: ARES joined #corewars [13:51] Join: fiveop joined #corewars [15:15] Join: Fluffy joined #corewars [15:15] :) [15:16] servus :)) [16:06] brb [16:06] MSG: Quit: fluffy.i < 1, # 42 [16:07] MSG: Quit: Harald *= 0; [16:11] Join: Fluffy joined #corewars [16:11] :) [16:13] still smiling eh [16:14] Why shouldn't I? [16:14] no comment [16:24] Join: ARES joined #corewars [16:32] MSG: Quit: Lost terminal [16:57] Join: John joined #corewars [16:57] Hi :-) [16:57] hello [16:58] Hi John [16:58] Hi Ares, Fluffy [16:58] Still no luck on the nano hill? :-( [16:58] Maybe you should revert to the old benchmark [16:58] ... which isn't possible, because I've more or less randomly downloaded nano-warriors from the top-50 [16:59] But I'll simply create a new benchmark [17:06] ... done and started warrior generation [17:10] wow - on http://www.koth.org/corewar-faq.html there is a link to the most up-to-date wiki-faq and i need a password? [17:10] (first link) [17:11] It is probably easier to ask questions here [17:11] *g* [17:12] i just want to check out how to upload warriors... last time i did this is long time ago [17:12] i just find it VERY strange [17:12] the first link, "most recently updated" and protected *gg* [17:12] you mean send to the hill? [17:13] yea, i want to extend ares to an autoupload function, and btw test a warrior [17:13] depends on the hill [17:13] for koth.org send an email to [17:13] and use ;redcode-hillkey [17:13] ARES: it didn't require a password a few weeks ago [17:13] (heykey = 94, 94nop, 94x, ...) [17:13] i need either complete info about uploading or whatever options ares needs to offer [17:14] i'll find it on koth.org, i am sure [17:14] There aren't that many directives :) [17:15] i remember... i suppose an sendto and a predefined upload-comment-header will do... [17:34] Join: Core_old joined #corewars [17:34] Hi old core! [17:37] Hi Core_old [17:38] re old, co-hi [17:38] * John waves [17:38] * Fluffy waves [17:38] MSG: Quit: mov.i #1,1 [17:48] anyone here practiced in php? [17:49] Yes, some time ago I've written the acronym "PHP" :) [17:49] several times! [17:51] on my winxp-xampp-apache-php-thing i tried to use the function http_negotiate_language(), and php.net says, it's built in, and nothing to configure, but i only get "undefinde function" [17:52] http://at.php.net/manual/de/ref.http.php [17:54] oh, this was a german page... on the english page there is talk about http modules... [17:54] That function is part of PECL, which means that is an PHP extension [17:54] so you have to install it before you can use it [18:39] MSG: Ping timeout: 255 seconds [19:06] Join: Nenad joined #corewars [19:07] hi [19:07] hi [19:11] Hello Harald. Doing some cw lately? [19:11] brb (phone) [19:14] bbiab [19:14] MSG: [19:22] * asw waves [19:22] re [19:23] ARES - [19:23] that's my fault. [19:23] wow - on http://www.koth.org/corewar-faq.html there is a link to the most up-to-date wiki-faq and i need a password? [19:23] *g* [19:23] should be fixed within a day. [19:23] fine [19:24] But it does remind me that people are using that URL. I didn't think anyone was using it. [19:25] core war does not seem to be the widest spread game out there [19:25] Putting the "most up-to-date" Corewar FAQ on that site was silly. I offered to maintain it but we never figured out how to reset the posts in rec.games.corewar [19:26] sorry - i didnt understand this [19:26] I'll probably make a dedicated URL like corewar.freelogy.org [19:26] reset the posts? [19:26] yeah. they still auto-post don't they? [19:26] with an out-dated FAQ? [19:27] i did not get too deep into the available ressources on core war. are you talking about an usenet forum? [19:27] (it is "a usenet" not "an u..." is it?) [19:29] actually, looks like the FAQ posts were reset. [19:29] (and, yes, I'm talking about the Usenet group rec.games.corewar ...) [19:30] there have been no new posts since May. [19:30] i rarely used the usenet... [19:30] thats not very much... [19:30] is there a core war wiki? [19:31] there might be. [19:31] i'd suppose it would be a good idea... if i find one, i'll tell you here [19:31] If I put up a wiki it will be at corewar.freelogy.org, as I said. [19:31] I think there are always wikis that come in and out of existence. [19:32] that's part of the problem. [19:32] hm... what a pity... [19:33] hi asw [19:33] * asw waves to Mizcu [19:34] we used to have a CW-wiki but then pvk's site borked [19:34] no backup? [19:34] right [19:35] yeah. My idea for "Freelogy.org" is to make resources available to community projects like corewar. [19:35] freelogy *gg* [19:36] Basically, we have 80+ compute nodes (in two physical locations), tens of terrabytes of disk, nearly a terrabyte of RAM. [19:36] not quite a tiny network [19:36] We are using Xen and permitting people her to carve up the resources for their own projects. We could use the same infrastructure for community projects. The cycles don't cost us much. [19:37] It's tricky getting the security model right and just building it out. [19:37] Join: Nenad joined #corewars [19:37] I've been working on it for over a year. [19:37] re nenad [19:37] i need to make a core war tutorial for ares, cause i annouced it... but writing it in understandable to beginners is a hard task [19:38] so what's "ares". [19:39] well, I'd be glad to help [19:39] windows redcode debugger [19:39] http://harald.ist.org/ares [19:39] what kind of tutorial did you have in mind? [19:39] i put much work in it allready [19:40] it has a html-comment driven tutorial engine, flashing some elements of the program, while the htmltext explains, what it does.. some kind of event triggered control aso... [19:40] how big is it (which topics does it cover)? [19:41] the engine is built, but the content of the tut is nearly nothing... explains the program (debugger) and a dwarf [19:42] i want it to be a complete tut for program writing... ares is not only a core war simulator, but a educational tool [19:42] oh. well, one has to start from the very basics. [19:44] i tried to write a text, and after finishing it, i saw, it would be useful to program writers, but not to beginners... and tuts like this exist allready, so i did not publish it... i wont publish it until i think it's really good [19:45] you haven't been writing any warriors recently, I suppose? So, any attempt to raise your interest in playing in the current tournament would be futile? [19:45] after a longer pause i am again studying some warriors taken from the web... i think my warriors wont have any chance [19:46] asw: how is qcorewar going? any news recently? new versions of the software, or such? [19:47] Harald: well, you're not the only one. most of us have been quite inactive recently, due to other obligations. [19:49] when does the tournament start? [19:49] brb making |_|° [19:49] it already has, but you can still join. there'll be 8 two-week rounds. [19:50] you can see both the announcement and the round 1 rules at rgc [19:52] rgc? [19:53] rec.games.corewar group [19:53] google groups... [19:53] *g* i feel like an absolute nube. in fact i am somehow [19:54] (alltough i wrote my first warrior 17 years ago) [19:54] wow. that's a looong time ago [19:55] a friend at scool told me about core war... had some article in a magazine... we wrote a '88 similar simulator from what we could understand in this article... on some coputer like a zx spectrum [19:56] but '94 warriors are not easy to understand... without my debugger i wouldnt get to fully understand a silk, eg [19:57] I heard about corewar from a friend who stumbled upon it. he had never played it... I have :) [19:57] 94? [19:57] it's easier [19:57] icws'94 draft [19:57] but the possibilities are much more [19:57] I wrote a few 88 warriors, but it always seemed to me that it was harder to make what you wanted back then [19:58] i still need a lot of practice to write a silk like warrior on my own.... [19:58] =according to icws88 standard [19:58] silk? what's hard about that? [19:58] you split [19:58] and then copy [19:58] and then repeat [19:58] i mean the techniqe of using many processes executing the same code... easy to get the idea, but not so easy to do [19:59] spl.b pstep, 0 [19:59] mov.i >-1, }-1 [19:59] in case you have a few processes "sitting" on that spl [20:00] as i said, i need to do some practice... i surely get on to it then [20:00] i wrote my last real assembler program a very long time ago... on a atari st [20:00] yes :) it's always best to simply observe the instructions being executed in a display [20:02] you Digitech-teacher said hed love to get a "code warrior"-project ongoing, if hed find something that supports or work on i8061.. [20:03] no, i8051 [20:04] what machines use that one? [20:04] pocket calculators? *eg* [20:04] its a microcontroller for embedded stuff [20:04] "developed in 1980" [20:04] sure, but running core war on it? huh [20:05] hmm... what about a cellular phone pmars? [20:05] running pmars on my Nokia 3230, doesnt sound that interesting.. [20:17] * Nenad has to go [20:17] * Nenad waves [20:17] wave [20:17] MSG: [20:46] is it possible, that koth is not up today? (warrior queue: no battles are currently in progress, error message in koth-reply: Your corewar program did not fit any of the currently running hills) [21:00] ;redcode-nop [21:11] Nick Change: ARES changed nick to ARESaway [22:41] MSG: Quit: Trillian (http://www.ceruleanstudios.com