[00:39] is it considered bad manners to send a warrior again to the hill one hour after the first time? [01:41] Join: Caelian_ joined #corewars [01:44] MSG: Ping timeout: 240 seconds [04:39] Join: fiveop joined #corewars [08:12] Nick Change: Caelian_ changed nick to Caelian [09:57] MSG: Read error: Connection reset by peer [09:59] Join: Caelian joined #corewars [10:39] MSG: Quit: Lost terminal [12:29] Hi everybody :) [12:30] Leniad: No it is no problem to send your warrior again to the hill as long as you kill the old one before sending the new warrior. [12:40] Join: fiveop joined #corewars [12:40] Hi fiveop [12:40] hi [12:41] Less than 8 hours until issue #92 of the Core Warrior is released :) [12:41] :) [13:35] Join: elkauka joined #corewars [13:41] 6h20min left till cw#92 release :( [14:00] MSG: Ping timeout: 240 seconds [14:55] MSG: Quit: and over there we have the labyrinth guards. one always lies, one tells the truth, and one stabs people who ask t [16:30] Join: simple joined #corewars [16:30] greetz (-: [16:35] waiting for cw (-: [16:49] * simple taps fingers [16:51] Join: Nenad joined #corewars [16:53] greetz nenad [16:53] hello [16:53] are you waiting for cw too [16:54] waiting? [16:54] 1 hour to go [16:55] to go? [16:55] what's gonna happen in an hour [16:55] a tourney of some kind? [16:55] new corewarrrior (-: [16:56] oh :) [16:56] wait not 1 hour [16:56] 3 hours [16:56] well, I was just online and thought I might stop by and see what's going on... [16:56] :) [16:56] it's UTC [16:57] I read the announcement about CWarrior at rgc, but forgot about the date [16:58] c u in 3 hours or so about to play mtg [16:58] MSG: Quit: HydraIRC -> http://www.hydrairc.com <- Go on, try it! [17:03] Join: Core_old joined #corewars [17:04] Join: John joined #corewars [17:04] Hi :-) [17:04] hi :) [17:04] Hi Nenad [17:05] * John clicks his fingers to grab Fluffy's attention [17:05] any new scanners for tiny? Alexandria almost made it, right? [17:05] Alexandria was an updated version of Interlocking [17:07] err... a dodger? or is my memory corrupted? [17:07] probably the latter... [17:08] Yes, a dodger [17:10] omg I do remember something [17:10] :) [17:12] :-) [17:12] Fluffy why aren't you here! [17:28] Firefox Portable seems slow :-/ [17:50] Join: james joined #corewars [17:50] Greetings James [17:50] Are you new here? [17:50] John: Yes I am. [17:51] Let me know if you need any help :-) [17:51] Have you learnt Redcode yet? [17:52] I was wondering if it's still possible to find old specifications of Core Wars, the ones with less instructions? I run a programming contest and thought implementing a simple MARS might be fun. [17:52] John: A bit. I'm been reading up about it, but haven't written any programs. [17:53] James: here's Dewdney's original spec: http://corewar.co.uk/cwg.txt [17:53] John: Terrific. I'll look that over and see if it seems simple enough. Thank you for the link. [17:55] Hang on, I'll find you the '88 spec too [17:58] Sorry, I can't find the original '88 spec at the moment, can't get into the ftp site [17:58] This is the next best thing however http://corewar.co.uk/madtutor.txt [17:58] I'd put the '88 spec on my site if I could, but unfortunately it's copyright [17:59] That's OK. I'm looking for something as simple as I can get. If it's too much I can't use it anyway. Just thought it might be a fun challenge. [18:05] MSG: Quit: Trillian (http://www.ceruleanstudios.com [18:19] MSG: Read error: Operation timed out [18:23] John: Can I trouble you with some very newbie questions? [18:23] Go ahead [18:24] Does your program always begin by executing the first instruction in it? [18:24] With Dewdney's spec, yes [18:25] In later specs, you can define the first instruction to be executed. Either "org START" or "end START" [18:25] Later specs allow labels :-) [18:25] John: In Dewdney's spec DAT has different meaning than it does with the current game, right? Or did I just misread? [18:27] It's the same. I think Dewdney only defined it to hold a value in the b-field though. With later specs data can be stored in the a-field and b-field [18:28] OK, so when you hit DAT, you are done. [18:29] Now, I'm still trying to get my head around ADD. Let's say I decide to ADD instructions. What are the actual values that would be used, what is the result, and where would it go? [18:30] Hi everybody :) [18:31] Still 89 minutes until Core Warrior #92 is released [18:32] MSG: Ping timeout: 240 seconds [18:33] John: I'm still confused by DAT in Dewdney's spec. Doesn't the version of Dwarf defined on page four immediately kill itself, if it executes the first instruction? [18:35] James it should start at location 1. There doesn't seem to be anything there to make that clear [18:36] John: Yeah, that spec is pretty light on details I'm afraid. [18:37] Dewdney's original articles are here http://corewar.co.uk/vogtmann/index.htm [18:38] Whoever dares to send a warrior onto the hill during the next 90 minutes will be kielhauled! [18:39] *hills [18:39] I've got to go, need food. [18:39] * Fluffy waves [18:39] But I'll be back in 81 minutes! [18:39] * John waves [18:39] John: Thanks for the help John. [18:39] No problem. [18:40] Discussion is logged, so if you don't get an answer straight away, check here :-) http://www.koth.org/irc-logs/?M=D [18:40] * John waves [18:40] MSG: Quit: mov.i #1,1 [18:51] Part: james left #corewars [19:08] tick tock tick tock.. [19:09] yes, I'm still working on it :) [19:19] Join: Nenad joined #corewars [19:19] :) [19:20] :)) [19:20] sill 40 mins. until corw warrior #92 [19:20] so, you are to blame for the new CoreWarrior :) [19:20] *still [19:20] is it finished? [19:20] I'll release at 20:00 UTC :) [19:23] you meanie :) [19:23] why? [19:23] well, why not at 19:59? :)) [19:24] I'm proofreading [19:24] well, let everyone else proofread as well :)) [19:24] sorry. just kidding... but there haven't been any issues for a looong time, so... [19:25] :) [19:29] hmmm ... I can't find a reason for not publishing it now [19:30] * Nenad is anxious to have a look [19:30] maybe I should at first try to find my password for groups.google.com ... [19:30] lol [19:33] logged int [19:33] * Fluffy is logged in [19:33] 5 [19:33] 4 [19:33] 3 [19:33] 2 [19:33] 1 [19:33] nah [19:33] *fireworks* [19:33] Google will probably complain that it is too big [19:34] 59440 bytes :) [19:34] hrm. [19:34] *probably* is the key word [19:35] I *really* hope that fscking Google does not mess with the design. [19:36] ... well... hopefully [19:37] was that typo intentional (so they don't sew you for implying that mighty Google would mess something up)? :))))) [19:37] Do you want me to press the "Post message"-button? [19:37] yes. please :) [19:37] No. We compel you to [19:37] fsck is a command line utility under Linux [19:38] oh. well, I do mostly use windows, so... :( [19:38] Your message will appear in rec.games.corewar momentarily. [19:38] * Nenad momentarily goes to have a look [19:38] * Fluffy is waiting .. [19:39] * Fluffy is still waiting ... [19:40] * Fluffy starts to curse fscking Google [19:40] there is nothing there, oh no. [19:40] :) [19:40] well, *momentarily* usually takes a couple of minutes, in my experience [19:41] * Fluffy kicks that stupid Intertubes along with Google [19:42] * Fluffy kicks Google harder [19:42] * Nenad threatens google with a Shinigami [19:42] what? [19:43] an anime thing, forget it... [19:43] = Deathgod [19:44] Damn! It is the 21st century and I still have to wait *minutes* to publish less than 60 KiB :( [19:44] * Fluffy hates the future! [19:44] * Nenad hates the present [19:44] * Mizcu hates stuff equally [19:44] now all we need is someone to hate the past... [19:45] ..volunteers? [19:46] hrm [19:46] Let's hate some past version of bvowky. He isn't here, so he can't defend himself. [19:48] lol [19:48] that's dangerous [19:48] nah ... he is quite tame [19:49] besides, don't worry... there is a lot of past to hate here where I live... unfortunately, one might say something similar for the future if one wasn't being overly optimistic... well,... [19:50] Join: John joined #corewars [19:50] Greetings... [19:50] Nenad, I know, but my hate never exceeds the limits of thinking of kicking someone very hard [19:50] I'm here for the pre-launch party! [19:50] Aw, you started without me! [19:50] yes, naturally :) [19:51] but how would you kick the past?! (kicking someone else might be a short-term solution, but not many people would approve) [19:52] Nenad: The answer is obvious! I'd have to build a time machine, go back in time, kick the person in question very hard and go forth in time. Finito! [19:52] well, now - THAT would be a brilliant solution! :)) And you already have a time machine, right? [19:53] yup [19:53] Sascha just told me, that his news-server just delivered #92 [19:53] sooo, you can go back in time, improve your warriors and now have the oldest koth or something [19:54] mine still hasn't :(( [19:58] seems to have arrived on my server.. [19:59] http://corewar.co.uk :) [19:59] thanks, John! [19:59] :-) [20:00] http://www.corewar.co.uk/cw/cw092.txt [20:02] I guess that everybody is busily reading now :) [20:03] * John is [20:04] I can't access it on corewar.co.uk [20:04] :( [20:04] http://www.corewar.co.uk/cw/cw092.txt [20:05] I get redirected to the main page or to cw091 [20:05] hrm [20:05] * Nenad tries again [20:05] here it is. [20:05] :) [20:06] Have fun! [20:06] and fscking google still doesn't show it [20:07] Well I had to walk for 20 minutes in the rain to read cw tonight, and looking at the issue, it's worth the soaking! [20:07] Thanks Fluffy [20:07] hmm ... do you want to pay me :)))) [20:08] well, if you make it a weekly magazine... :) [20:08] No problem, if you pay me :) [20:08] it's a deal. 1EU/month :) [20:08] lol [20:09] how about 2000EU/month [20:10] no, that's how much John will give you [20:10] :) [20:11] fine, 2001EU/month :) [20:12] and John hasn't complained so far :) [20:12] I could afford 3EU a week for a decent CW mag [20:12] Same price as a Sunday paper [20:13] (and I expect the same number of supplements and a free CD) [20:13] does the free CD need to have any content? [20:16] Yes. I'd like the "Big Disk of Corewar" free with next issue [20:17] well, Fluffy - it seems you can get rich soon - just start editing the CW :) [20:20] Nenad: Do you want to write an article for the next issue? [20:21] well, why not? :) [20:21] about what, for example? [20:21] Haven't you already written an article about oneshots? [20:21] Nenad: make it on the condition Fluffy writes an article for Core Explorer ;-) [20:21] * Fluffy kicks John [20:21] aha - a great idea. [20:21] i believe i haven't [20:22] I ran into an infinite loop [20:22] Great [20:22] A oneshot with an infinite loop would be ideal :-) [20:22] or would you perhaps also like a kind of a summary about the automatic warrior categorization we attempted? [20:23] heh. it wouldn't [20:23] it would never start clearing [20:24] Nenad, oneshots with infinite loops are called scanners ;) [20:24] such discrimination! :) [20:25] so, not all oneshots are scanners, you're trying to say [20:25] Google still doesn't show #92 :( [20:25] what about program rights? :) [20:25] ses 0, 0 / mov 1, >-1 / dat 0, 3 [20:25] But at least I've got a copy via COREWAR-L :) [20:26] Infinite loop (with the help of an unimplemented opcode ;-) [20:26] eeek [20:26] EEEEEK! [20:26] Who did this to my nicely formatted text! [20:26] is that something that was proposed or... ? [20:27] Fluffy: now you see why CoreExplorer always looked ugly at rgc :) [20:28] grmpf :( [20:29] so, seriously, you'd like an article about oneshots or what? [20:30] yes, of course I'd like to have it [20:30] Nenad: yes please, an article about oneshots for tinywarrior [20:30] deadline: November 1, 2007 :) [20:30] ok :)) though I really didn't make that many tiny oneshots [20:30] maybe I should, now ... hmm... [20:30] Fluffy: a deal :) [20:32] :) [20:33] Are we allowed to submit anything we like to the hill now Fluffy? [20:34] Yes, in my infinite power I declare, that everybody is again allowed to send warriors to the hills [20:35] You can worship me now! ;) [20:35] In archae Fluffy erat. [20:36] meaning what? [20:36] In the beginning, there was Fluffy [20:36] hmm [20:36] ... and he really liked to kick everybody really hard ;) [20:36] really! [20:37] As in the original biblical sentence - In archae logos erat - In the beginning, there was a word. Well, you said you wanted worship! (I'm not a believer myself, an ethiest really) [20:37] *atheist [20:38] Nenad: John 1? [20:38] You have to start to count with zero! [20:41] oh noes! i just had an idea [20:41] but not one i can code [20:42] or rather, that i would bother to code [20:43] Write a program to code it for you :-) [20:43] too much logic, cant evolve [20:43] make a warrior that evolves other warriors! :) [20:44] hrm. actually, that is kind'a doable [20:44] and get those warriors to evolve a warrior that makes other warriors? [20:44] John: I've posted a link to your page to rgc in order to deliver a nicely formatted version of #92 [20:44] exactly :) [20:44] lol [20:45] Fluffy: :-) [20:45] no, if you have a code for each instruction in the genotype, and store it in the Pspace between battles [20:45] ... [20:45] and a table of all possible instructions in a warrior [20:46] and a pseudorandom number generator in the code [20:46] with the seed in Pspace as well [20:46] you could evolve warriors in your code, and even decide on fitness if there is a fixed, yet slow opponents [20:46] this is utterly useless, but an interesting thought :) [20:48] Mizcu: Did your news-server get you a mangled version of #92, too? [20:48] yup [20:48] http://corewar.co.uk/cw.htm is a Permalink to the latest issue of CoreWarrior. [20:49] So if anyone want to link to it, it'd be better than linking directly to a particular issue and saying it's the latest. [20:49] hmm .. I'll probably reformat it to use less than 75 characters per line. That should do the job [21:02] * Fluffy kicks Google one last time [21:06] Any comments on #92? [21:08] I'm going to read it carefully when I get home - but looks a great issue :-) [21:08] I didn't have the time to read it right away, but looks pretty interesting. I'll give you comments in a day or two [21:09] :) [21:09] * Fluffy tries to sleep a little bit [21:09] * Fluffy waves [21:09] * John waves [21:09] Time to go [21:09] MSG: Quit: mov.i #1,1 [21:10] * Nenad waves to John [21:15] Join: sascha joined #corewars [21:16] Part: sascha left #corewars [21:18] * Nenad waves [21:18] MSG: [21:46] Join: Fizmo joined #corewars [21:46] hi hi [21:47] Thanks Fluffy for cw92 :) [21:53] Join: Fizmo_ joined #corewars [21:55] MSG: Ping timeout: 240 seconds [21:55] Nick Change: Fizmo_ changed nick to Fizmo [21:56] MSG: Client Quit [22:25] Join: elkauka joined #corewars [22:41] neat work fluffy ;) [22:44] Join: Leniad joined #corewars [23:39] MSG: Quit: and over there we have the labyrinth guards. one always lies, one tells the truth, and one stabs people who ask t