[02:18] Join: kc joined #corewars [02:24] hi [02:33] Hello! [02:35] how may i be of service? [02:35] I was hoping to find Metcalf -- I just sent an email -- waiting to see if it rejects... [02:37] if he decides to check the channel right when he wakes up, itll be at about an hour from now [02:39] OK, thanks! I think the email went through -- no reject message. I'll check here again if I don't hear back from him. Thanks for the help! [02:41] MSG: Quit: Leaving [03:59] Join: Metcalf joined #corewars [03:59] Hi :-) [03:59] mornin' [04:05] Hi Mizcu [04:26] kc: sorry, didn't get your email. Try grumpy3039 AT hotmail DOT com [05:12] hmm.. my newest project has two different forms with identical function [05:12] which means i have to do double the testing -_- [05:25] That sound familiar :-) [06:46] #"&/( [06:58] This year's ALife conference will be held in the U.K. [07:01] you visiting? [07:01] Maybe, just looking into it [07:02] (it was relatively easy to make SotBS have relative labels for optimization, but this one is impossible.. [07:06] :-( [07:08] my computers is on a go slow, rebooting [07:12] Join: OoS joined #corewars [07:13] MSG: Ping timeout: 245 seconds [07:15] also, what magic does Vanquisher use,, damnit [07:28] The original? [07:29] VanQ II actually [07:29] i guess im just not good with incendiaries [07:49] i figured out an interesting trick, but i cant get this to hurt papers [08:37] after some deeper thought, the alternative version might actually be better.. [08:53] ..only the same, strangely [08:59] (Met, you dead?) [09:04] No, I'm still around for a few minutes [09:05] well, lemme throw you some code [09:05] I'm writing a program to generate RSS feed for the infitiny and infinano hills ;-) [12:48] MSG: Ping timeout: 245 seconds [12:52] Join: OoS joined #corewars [12:56] Join: Input joined #corewars [12:56] hi there [12:56] hi [12:57] how may i be of assistance? [12:57] Part: Input left #corewars [12:57] ... [14:24] Infitiny and Infinano now have an RSS feed for the latest additions [16:30] MSG: Ping timeout: 245 seconds [19:00] Join: km joined #corewars [19:01] Hello, is anyone there? [19:22] Join: Metcalf joined #corewars [19:22] Hi km [19:30] Ah, someone who's not idle :-) [19:31] This may be only tangentially related, but since this is on koth after all - do you know of any freely available software for running King of the Hill tournaments? (As in koth.org, where you submit your warriors by mail..) [19:32] :-) [19:32] Are you new here? [19:32] It's normally pretty quiet at weekends [19:32] Yeah, I am :-) [19:33] Hmmm... I can't think of any [19:33] There are plenty of schedulers, but I can't think of any which take input via email [19:34] If you keep checking the logs, someone might answer your question http://www.koth.org/irc-logs/ [19:34] Or you could try asking in rec.games.corewar [19:36] Hmm, I would have expected someone to have released something, with both koth and sal being in operation... [19:36] The thing is, I've made my own programming game, and I'd like to run koth-style tournaments on it, and reinventing the wheel seems very wasteful. But if they're all closed, maybe I'll have to. [19:38] Someone might know of something [19:39] Maybe the code from the original Koth (1991) was published [19:39] What kind of programming game? :-) [19:42] I haven't released it yet - I thought I would do that simultaneously with the hill - but it's a from-scratch implementation of AT-Robots ( http://necrobones.com/atrobots/ ). [19:42] Basically, write an assembler program for a robot to defeat others. [19:44] Necrobones wrote a neat implementation of the Tierra virtual machine :-) [19:46] The evolution part too? [19:46] Is there a good strategy guide to writing AT-Robots? [19:47] Not that I know of. There's the specs, example robots, and that's pretty much it. [19:48] There used to be a forum, but internet inertia (the stuff that gives you all the 404s) caught up with it and it's no more. [19:48] Maybe some of it is archived in the Wayback machine? [19:49] Yes, it included evolution [19:50] I think I've got a version of Necrobone's Tierra clone here from 1997. [19:51] Is it on his page? I don't remember seeing it. [19:51] Looks like there's a new version of AT-Robots since I last downloaded a copy :-) [19:51] I'll search [19:56] No longer on the net, but I found this in Wayback - http://web.archive.org/web/20050403120906/http://www.xs4all.nl/~alife/corelife.htm [19:57] Heh, even the zip file is archived. [19:58] Less luck on my end, as the only archived topics I could find were about x86 programming: http://web.archive.org/web/*sr_1nr_3000/http://forums.virtualinfinity.net/* [20:02] MSG: Ping timeout: 245 seconds [20:04] Join: Metcalf joined #corewars [20:14] Thanks [20:14] I hate it when good stuff disappears off the net [20:14] I now archive stuff here and encourage Wayback to archive the stuff I like [20:19] If we'd just known to do so when the sites were still up. But it's like backups: one learns quickly from the experience. [20:21] :-/ [20:26] so have you tried corewar? :-P [20:29] Join: SirStr8t joined #corewars [20:29] Long ago, but it was a tad too abstract for me :-) The silks would mop the floor with my warriors. [20:29] Hello. I just got a new computer with a dual core 64 bit processor running Windows Vista Ultimate. I'm having trouble getting the pmars software to work on it. [20:30] Hi SirStr8r [20:30] Anyone have troulbe with pmars and Vista or pmars and a 64 bit computer? [20:30] Which software have you downloaded? [20:30] the windows 95/98 version and i even tried the dos 386 version [20:31] vista keeps giving me its "not compatible" window [20:31] How about pMARS-SDL? [20:31] haven't tried that..where can i get that? [20:31] so far I've just been to the koth.org homepage for software [20:32] http://www.cs.helsinki.fi/u/jpihlaja/cw/pmars-sdl [20:32] excellent..i'll give it a try :) [20:33] Join: fiveop joined #corewars [20:33] Metcalf: I have to go now, but if you want, I could send you a mail when I get the ATR clone/koth thing working. [20:34] km: yes, I'd be interested to take a look [20:34] thanks :-) [20:34] Hi Fiveop [20:36] If pMARS-SDL doesn't work, you could always try nMars - http://nmars.sourceforge.net/ [20:36] MSG: Remote host closed the connection [20:40] hi [20:43] i downloaded the files...guess i need a gunzip program to extrat the .gz file [20:45] There's a .exe and .dll on the pMARS-SDL website you can download and use straight away [20:45] The only other file you'll need is pmars.mac for the debugger macros [20:47] yeah..i downloaded the mac file too..i downloaded all the files [20:47] but as it says...it is not graphical...too bad..i like the movement :) [20:47] Does it work? [20:48] if i run command.com and run it from dos it works [20:48] it needs a warrior..where should i get some? :) [20:48] Try Corewin then :-) http://www.geocities.com/corewin2 [20:49] cool..let me try that :) [20:49] Koenigstuhl http://www.ociw.edu/~birk/COREWAR/koenigstuhl.html [20:50] thanks..that looks like a good page :) [21:15] Join: gecko joined #corewars [21:15] Hi Gecko [21:17] MSG: Client Quit [22:01] MSG: Ping timeout: 245 seconds [22:03] Join: Metcalf joined #corewars [22:03] Is there a way to slow things down in CoreWin so that I can kind of watch what is happening? it is all over way fast. :) [22:07] I can't remember, I normally use exmars [22:08] hmm..exmars eh? [22:10] No graphical display, but the version I'm using has a STS opcode to output characters to the screen :-) [22:12] cool [22:12] oh..i found how to slow it down..there is a SLOW to FAST slider bar....i barely noticed it until now :) [22:14] Slow seems to do about 4 cycles per second..and then it goes up from there...all the way to about 100,000 cycles per second [22:15] :-) [22:16] Well thank goodness..i was worried this machine was not going to be able to do Core War [22:18] A machine which can't do Corewar is no use to anyone! [22:23] MSG: Ping timeout: 245 seconds [22:23] lol [22:26] Join: Metcalf joined #corewars