[00:18] MSG: Ping timeout: 240 seconds [00:19] Join: Ryan joined #corewars [00:22] hi [00:28] Join: ewomer joined #corewars [00:28] hello [00:29] MSG: Quit: ChatZilla 0.9.84 [Firefox 3.0.1/2008070208] [00:29] hi [00:32] is corewars app from corewars.sourceforge.net the same corewars that everones been playing with or is it like a linux/win generic game [00:33] because with gentoo's offical portage theres corewars and pmars-sdl [00:34] that corewars is a defunct version, pmars-sdl is official [00:34] ok [00:34] the author of corewars (simulator, not the game) created he's own dialect, which was less complicated than the official [00:35] ok [00:35] why did they stop development of pmars anyways [00:36] we havent needed any additional development since 092 [00:36] wow [00:36] (version, not year) [00:37] http://sourceforge.net/projects/corewar notice the lacking s [00:37] yah [00:41] how come you guys never switched over to 8086 asm or at&t asm [00:42] thats a question i really dont have an answer more [00:43] just wondered [00:43] I guess that nobody bothered to take time to make a proper simulator. There is an 8086 -simulator, but nobody uses it because the author just made it and disappeared. [00:43] wow [00:49] ..maybe i should code one for a thesis-work.. [00:51] But anyway, ill go afk for now, if you got questions, drop them here and someone will answer. (The discussion is automatically logged at www.koth.org/irc-logs/ ) [00:51] k thanks [00:51] lol its loged realtime [01:35] MSG: Quit: what does 'sudo reboot' do... CRAP! [02:17] Join: Mannerisk joined #corewars [02:37] MSG: Ping timeout: 240 seconds [02:37] Join: impomatic joined #corewars [06:13] MSG: Ping timeout: 240 seconds [06:14] Join: impomatic joined #corewars [08:41] Join: fiveop joined #corewars [14:24] Join: raven joined #corewars [14:24] hi [14:26] MSG: Client Quit [15:00] Join: fiveop_ joined #corewars [15:03] MSG: Read error: Operation timed out [15:05] MSG: Ping timeout: 240 seconds [15:48] Join: fiveop joined #corewars [20:13] Join: sh0ne joined #corewars [20:13] MSG: Client Quit [20:16] Join: sh0ne joined #corewars [20:16] Hi [20:18] h [22:01] MSG: Quit: humhum [22:11] Join: ewomer joined #corewars [22:12] how do i mak the data blocks look biger, there is suposed to be an -m option but it isnt active or something [22:15] theres not an option for that, unfortunately [22:15] not -> no [22:15] its in the sdl gui source [22:16] i guess ill have to ask HWMNBN to get back to properly implementing it [22:16] sdldisp.c line #401 [22:17] i just woundered if there was a way to fource incode the pmars display mode [22:17] or even force the data blocks size so they dont look like litle dots [22:18] now that mentioned, the more simulator more often recommended to beginners (corewin) doesnt have that either [22:18] wow [22:19] i think Ares (which almost no-one uses) has the possibility to replace dots with squares that have a letter inside [22:19] there is a way to change the size but only in code from what ive red in the source [22:21] user-friendliness in the code is not our great point, as every redcoder with a bit more experience is used to crap interfaces [22:23] yah i see that [22:23] lol [22:25] i was hoping pmars used images but it uses the old style of drawing graphics [22:26] sourcecode from the same era as the game [22:27] yah [22:32] Hi Ewomer [22:32] hello [22:57] what system did corewars start on [23:00] i dont remember if Dewdney's original archives mentioned [23:01] but it was on a flavor of a unix [23:01] impomatic: [23:57] Join: shOne joined #corewars [23:58] MSG: Client Quit [23:59] MSG: Ping timeout: 240 seconds