[00:50] m.d [00:50] c jab-y i.y yd. oam. ojrp. ,cyd yd. _x.yy.p_ nagbjd yday c jab ,cyd yd. ryd.p rb. [00:50] ,.cpe [00:50] meh [00:50] accidental dvorak [00:51] anyway can't seem to get the same score with the "better" launch for the imp spiral that i do with the original [00:51] i guess it is timing differences or something, but i am trying to get close to the same effect and still no luck [01:12] it is of course because i did something stupid [01:12] lol [01:13] let's see how it works now [03:38] MSG: Remote host closed the connection [03:51] Join: myndzi joined #corewars [06:19] Join: fiveop joined #corewars [06:43] MSG: Quit: humhum [07:55] Join: BlueMaxim joined #corewars [08:04] Hi BlueMaxima [08:04] Hey. [08:04] What's up? [08:05] Rainclouds at the moment :-P [08:05] Nothing but darkness here. [08:05] Eclipse? [08:06] No, just really dark. [08:07] I think I need to spend all day writing. [08:07] Redcode or...? [08:08] Webpages :-) [08:08] Your website? [08:09] http://corewar.co.uk and http://impomatic.blogspot.com [08:09] And about a dozen others I won't spam the channel with :-) [08:09] Redcode is a real b*tch to learn. [08:16] MSG: Ping timeout: 240 seconds [08:30] Join: MewLaue joined #corewars [08:31] MSG: Ping timeout: 240 seconds [08:38] Join: myndzi joined #corewars [08:51] Join: M0wLaue joined #corewars [08:53] MSG: Ping timeout: 240 seconds [09:12] MSG: Read error: Connection reset by peer [09:58] Join: Altair joined #corewars [09:58] Hi [09:59] MSG: Client Quit [10:00] Join: Altair joined #corewars [10:22] Hi Altair :-) [11:31] Join: fiveop joined #corewars [12:24] http://img.thedailywtf.com/images/200905/errord/Kaspersky_wtf.png [12:25] if it'd be norton, i'd agree.. [13:21] MSG: Ping timeout: 240 seconds [13:22] Join: M0wLaue joined #corewars [14:11] I have a question again, baout qscanners :D. not somehting detailed but..........is the use of qscanner really effective?..........I was talking about that with a friend of mine who says he cannot see why wscanners should be used [14:12] Yes, they are effective. [14:12] How effective depends a lot of the balance of what they're used against, but they're another weapon in the armoury. [14:15] well, against very small warriors, up to 10 instrcutions, could there be any reason to use a qscanner? [14:16] Probably not. But most warriors on the hill aren't 10 instructions long. [14:17] MSG: Ping timeout: 240 seconds [14:18] mm.....so, above what size would you say qscanners start to make sense? [14:20] Depends on how slow the code is boot. [14:21] against an opponent that only boots, somewhat useless [14:22] i guess the limit would be 10 cycles with 20 instructions total size [14:23] although there is no way to say out cold what is the actual limit [14:23] Realistically, a qscanner is something you can fairly easily add to any warrior, so just try it. [14:24] well Q^2 and Q^3 [14:25] since in Q^4 the positioning of tables do matter [14:26] True, but the general point stands. Given we can do experiments, it's probably better just to do them rather than theorise about what might happen. [14:27] so, for example, I have testet the bluefunkimp against wilkies, and then with q^1 scanner. 10 points difference max [14:28] 5 points if I dont seperate the imp from the scan [14:28] 10 points is the difference between 1st and 12th on 94 NOP. [14:28] Or more dramatically, 5th and being off the hill. [14:29] yes, but its only wilkies [14:29] I just took them cause they are relativly small,I think just 1 qscanner..... [14:32] okay, but thanks.........afk [14:33] Nick Change: Altair changed nick to lain|afk [14:34] MSG: [16:32] Join: Fizmo joined #corewars [16:32] hi hi [16:49] Join: impomatic joined #corewars [16:49] Hi :-) [17:21] hi hi [17:21] :-) [17:22] Hi Fizmo [17:23] How's the evolver going? Is it close to becoming self-aware? [17:23] an news? [17:23] Tery got some nice results already [17:23] Terry [17:24] Later I want start a major change in the code to make it ready for mutation [17:24] Oh :-) [17:24] that will be a bit tricky until it works [17:26] * Fizmo ducks [17:36] Join: lain|afk joined #corewars [17:37] Nick Change: lain|afk changed nick to lain [17:37] hi [17:38] how serial are your experiments? how so serious? (sorry, bad pun day) [17:40] ^_^ dont like it? [17:41] it just pinches my eye, nothing more [17:42] probably I should change my nick until you do not know the anime character anymore [17:42] i guess that would be 2nd or 3rd nick then [17:43] ^^ [18:05] MSG: Ping timeout: 240 seconds [18:07] Join: impomatic joined #corewars [18:26] Nick Change: lain changed nick to Manji|afk [18:59] Nick Change: Manji|afk changed nick to Manji [19:21] Join: yoR joined #corewars [19:22] h R [19:22] Hi... [19:22] Sad news about koth.org, the end of an era :) [19:22] ..birth of a new one [19:23] Perhaps... but I have to say, CW doesn't really interest me anymore as much as it did [19:23] Still like to follow things, but it seems slowly halting [19:24] well are we not to give it a kick in the assus? [19:26] Be my guest :) [19:26] Hi yoR [19:27] irc.freenode.net could provide new accidental stumblers of course [19:27] hiya [20:17] hi Roy [20:24] hi! [20:28] :-) [20:41] * Fizmo waves [20:41] MSG: Quit: ChatZilla 0.9.84 [Firefox 3.0.10/2009042316] [21:14] Have you seen this? http://www.boardgamegeek.com/thread/301632 [21:17] hmm [21:23] More info here http://www.icehousegames.org/wiki/index.php?title=Virus_Fight [21:34] i think my bombing runs are maybe too long [21:34] at least in the case of relying on bombing a locatio nto convert to a clear [21:34] being thorough isn't really that much of an advantage if you can't finish the enemy off because you got damaged in the meantime [21:41] Does your bomber switch to a clear or mutate into a clear? [21:57] i guess mutate [21:57] it bombs the increment pointer [21:58] i made a stone/imp at mizcu's suggestion with anti-clear bombs [21:58] so they were -1, 1 [21:58] so i bombed the pointer and turned it into a bidirectional clear [21:58] i was playing with it yesterday and today and changed it to bomb with spls and then the clear clears with spl -> dat [21:58] There was a patent issued which covers evolving code to solve problems in 1995. [21:58] too fragile but it was interesting to play with [21:59] And the patent mentions Corewar [21:59] ...wat? [21:59] lol [22:04] what do you mean about switch vs mutate anyway? [22:04] i assume switch is something like it has a counter [22:04] i was thinking about that, lots less to go wrong for sure [22:05] where mutate relies on bombing itself or otherwise attacking itself (like with a dec) [22:13] switching to a clear usually gives you are more complete clear than mutating [22:15] i dunno, i've always arranged it so i have just about a perfect clear... unless my warriors don't count as mutating type :P [22:16] though, because of what i did in this one, it starts out with a gap of ~90 instructions [22:16] its hard to mutate a stone into a spl/mov/jmp -clear [22:17] somewhere easy with a transposition-stone, challenging with a bomb-throwing [22:18] transposition stone? [22:18] mov.x? [22:18] mov.i -somewhere, somewhere_else [22:18] variants include mov <>{}somewhere1, <>{}somewhere2 [22:19] ah yes [22:20] well if you're throwing spl 0s, it's easy enough -> put the add first then bomb it [22:23] i guess my question about if it bombs for too long is kinda moot though [22:24] when i watch it, it either goes on for some time, or gets cut short real soon [22:24] i dunno about numbers, but it seems like it doesn't have much in the middle ground [22:24] so if i wanna bomb almost 50% of the core first, who's to stop me!? ;) [22:25] yes yes i know >:( [22:37] ^^ [22:38] MSG: [22:38] MSG: [23:18] if they ever do get those e-ink t-shirts [23:18] i want one that runs corewars all the time [23:18] :> [23:26] MSG: Ping timeout: 240 seconds [23:32] Join: nescience joined #corewars [23:51] MSG: Quit: humhum