*********************************************** * NSFCWT - Rules for round 7 * *********************************************** As Nandor said earlier, P-space adds variability to battles with fixed distances between warriors. In this round we're trying to prove this point. Round 7 features a round-robin with a fixed distance between warriors and, to encourage aggressiveness, a new score formula that favors winning more heavily than the standard 3/1/0 system. Warriors are loaded symmetrically in core, i.e. 4000 addresses apart (-d 4000). To make it a little harder to kill the opponent immediately, maximum length is 500. Use it to "hide" your active code in decoy, use up some space for decision-making, etc. The scoring formula we use is "(S==2)*1+(S==1)*5"; it awards 5 points for wins and 1 point for ties. In summary, the pmars command line for this round looks like this: pmars -br 100 -d 4000 -l 500 -= "(S==2)*1+(S==1)*5" warr1.red warr2.red The round-robin is run *without* self-fights, so you don't have to worry about hand-shaking. Just in case you're still under the influence of round 6: you are allowed to bomb your opponent and do other nasty things :-) Email your warrior on or before Friday, December 1 to Stefan.Strack@vanderbilt.edu. Happy Thanksgiving, Nandor & Stefan P.S.: In case you want to run test round-robins, mts is hard-wired for 3/1/0 scoring, so you'll have to figure out the approximate score from the %wins/ ties/loss.