Path: news-rocq.inria.fr!jussieu.fr!oleane!news-raspail.gip.net!news-peer.gip.net!news.gsl.net!gip.net!news.new-york.net!news.stormking.com!paul_virak_khuong@yahoo.com From: Paul-V Khuong Newsgroups: rec.games.corewar Subject: Comments? Date: 14 Jul 1998 01:39:05 -0400 Organization: Storm King Ind. Inc. Lines: 42 Sender: server@news.stormking.com Distribution: world Message-ID: <19980714004441.8584.rocketmail@send1a.yahoomail.com> Reply-To: paul_virak_khuong@yahoo.com NNTP-Posting-Host: valhalla.stormking.com Mime-Version: 1.0 Originator: corewar-l@stormking.com I have a warrior on the -b hill (around the _2_ fook) and i can't see anything to improve it. Actually, it's based on my Arsonic serie of incendiary bombers. The idea is to bomb with incendiary, but not to separate them. So, to take advantage of tornado engine, launch also two jumps to the real bomb. Well, well, well. Could someone help me improve it? ;redcode ;name 2-p d 2 ;assert 1 inc dat.f (2376*3),(2376*3)+1 start add.f inc, st mov.i jb, *st mov.i mb, @st mov.i sb, -1 sb spl #2376, 2 jb jmp 2376, 0 dat.f 0,0 clear spl #-1, 6 mov.i *bp, >jb djn.f -1, <-20 db dat.f -4, 6 bp dat.f -4, 0 end start TIA!! == Vive le Québec libre... dé souverainistes!!! _________________________________________________________ DO YOU YAHOO!? Get your free @yahoo.com address at http://mail.yahoo.com