From news-rocq.inria.fr!univ-lyon1.fr!swidir.switch.ch!scsing.switch.ch!news.dfn.de!darwin.sura.net!howland.reston.ans.net!cs.utexas.edu!uunet!news.uiowa.edu!hobbes.physics.uiowa.edu!newsrelay.iastate.edu!dunix.drake.edu!acad.drake.edu!pk6811s Fri Feb 18 14:07:03 1994 Article: 394 of rec.games.corewar Newsgroups: rec.games.corewar Path: news-rocq.inria.fr!univ-lyon1.fr!swidir.switch.ch!scsing.switch.ch!news.dfn.de!darwin.sura.net!howland.reston.ans.net!cs.utexas.edu!uunet!news.uiowa.edu!hobbes.physics.uiowa.edu!newsrelay.iastate.edu!dunix.drake.edu!acad.drake.edu!pk6811s From: pk6811s@acad.drake.edu Subject: Keystone t21 Message-ID: <1994Feb16.084131.1@acad.drake.edu> Lines: 171 Sender: news@dunix.drake.edu (USENET News System) Nntp-Posting-Host: acad.drake.edu Organization: Drake University, Des Moines, Iowa, USA Date: Wed, 16 Feb 1994 14:41:31 GMT This is going to be a tough one for newbies, but here is the latest code for Keystone. Darn thing is so complicated _I'm_ not sure what everything is doing anymore. Sort of taken on a life of its own :-) Basically Keystone is a standard MOV very important 5. pre-loads part of the imp-ring into core, in case original is corrupted 6. imp-ring launcher creates a decrement stream (one pre-dec decrementing another) 7. imp-ring launcher lays down a spl-carpet for more tying power Some results: Keystone t21 wins: 65 Medusa's v5.1 wins: 29 Keystone t21 wins: 65 Iron Trap wins: 30 Keystone t21 wins: 63 Christopher wins: 18 Keystone t21 wins: 63 Blitzkrieg wins: 24 Keystone t21 wins: 62 SJ-4a wins: 19 Keystone t21 wins: 52 Iron Gate 1.1 wins: 39 Keystone t21 wins: 48 Dragon Spear III wins: 44 Keystone t21 wins: 42 test-tw wins: 25 Keystone t21 wins: 31 NC decoy wins: 37 Keystone t21 wins: 30 Walk Between the Raindrops wins: 30 Keystone t21 wins: 29 Incrimination v1.0 wins: 19 Keystone t21 wins: 23 Winter Werewolf 3 wins: 16 Keystone t21 wins: 23 ttti wins: 37 Keystone t21 wins: 23 Cannonade wins: 47 Keystone t21 wins: 21 Imprimis 7 wins: 43 Keystone t21 wins: 18 Genocide wins: 40 Keystone t21 wins: 15 Killer instinct wins: 29 Keystone t21 wins: 1 Paradox wins: 25 Keystone t21 wins: 1 Match Stick wins: 42 There's room for another stone on Koth, ideally it would do a fast mod-8 bomb/decrement followed by a spl/dat core-clear and a solid gate. Paper will destroy it, but there are plenty of scanners out there to munch on. ;redcode quiet ;name Keystone t21 ;kill Keystone ;author P.Kline ;strategy stone + anti-vamp ;strategy antivamp is converted by stone into core-clear/gate ;strategy if antivamp is dead, stone converts self into gate (djn 0,<-12) ;strategy if stone detects paper -> launch long 3-point imps & spl-carpet ;strategy t21: faster, more compact launch; added redundancy; better gate spacing equ 2517 ; mod-1, approximates a mod-4 step dat #-start,#1 ; long decoy to delay scanners dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 dat #-start,#1 hptr2 dat #hide6+2512+527+1 m0 spl mimp+5334,