Article 1819 of rec.games.corewar: Path: hellgate.utah.edu!dog.ee.lbl.gov!overload.lbl.gov!agate!howland.reston.ans.net!ux1.cso.uiuc.edu!uwm.edu!ogicse!flop.ENGR.ORST.EDU!prism.CS.ORST.EDU!wangsawm From: wangsawm@prism.CS.ORST.EDU (W. Mintardjo) Newsgroups: rec.games.corewar Subject: Medusa's v7 Message-ID: <1t2e7pINNpug@flop.ENGR.ORST.EDU> Date: 15 May 93 09:47:37 GMT Article-I.D.: flop.1t2e7pINNpug Organization: CS Dept, Oregon State University Lines: 41 NNTP-Posting-Host: prism.cs.orst.edu More people put their warriors securely on the hill. I can't seem to find enough room to keep up my favorite warriors out there. As for a justice, Medusa's v7 was pushed off hill when I was experimenting some ideas. Here is the source code using the old constants. I keep the new constants unpublished to make it a slightly difficult for you guys who like using reflection to hide from it. Mintardjo W. --------------------------------------------------------------------------- ;redcode quiet ;name Medusa's v7X ;author W. Mintardjo ;strategy Medusa's is based on Agony 2.4b which was a cmp-scanner with ;strategy SPL carpet bombing ;strategy Submitted: Fri May 14 11:03:42 PDT 1993 CDIST equ 12 IVAL equ 28 FIRST equ scan-OFFSET+IVAL OFFSET equ 5324 n equ 1 redo mov #CDIST+n,count scan sub data,@split comp cmp FIRST-CDIST,FIRST slt #data-comp+1+CDIST+1+n,@split djn scan,