Just wanted to share these two neato warriors. They're both not good for KotH (at this time, as I'm sure that more scanners would make life quite nice for these two). Both don't use any JMP's but generate processes with SPL 0 instead. Warf is really a dwarf that mutates some of the bombs to make them visible: warf spl 0, <-1+STEP add #STEP, warf mov 1, warf Will-o-Wisp is a SPL 0 bomber: wisp spl 0 add #STEP, 1 mov wisp, 1 dat #0 mov 1, <-1 Note that the last location hit will be the dat and control will drop to the clearing loop. STEP is any mod 4 (I used 7308 from Andy's discussion on the first KotH attempts) I haven't played with Will-o-Wisp's STEP yet, but it obviously could use a good mod 3. I really like both these warriors. Unfortunately now is not a great time for them on KotH. By the way, I have a startup routine that copies Will-o-Wisp away so that the dat #0 becomes whatever the default core is, making the target that much smaller against scanners. -- Julius Andrew Cisek ,_, t-jcisek@microsoft.com "Joy!" /oo \ _.-. "Quiet, you bloated One Microsoft Way // <>__| /- O O idiot!" Redmond, WA 98052 \X/ | U| \|